Game Research & Development @ Rice University
Houston, Texas Area
Game Research & Development @ Rice University
Houston, Texas Area
2 more...
Computer Science researcher with primary focus in Digital Libraries, and also interested in Information Visualization, Linguistics Computing, Digital Humanities, Genetic Algorithms, and Multi-disciplinary/Multi-cultural Collaboration. In short, I am interested in the use of information technology to enable discovery and innovation, and to improve processes.My background includes both academia and industry.
• As a researcher I have created and worked in cyberinfrastructure and developed interactive web applications and services. Built visual interfaces and tools for information exploration and analysis, and integrated open source tools with in-house software.
• Previous work with IT consulting firms enabled me to work collaboratively in projects in areas such as: retail, manufacturing, banking, insurance, and government.
• I also created workflow and tracking software for the customer service division of a retail company, and worked in the implementation of a data warehouse for a telecommunications company.
• Language Skills: Bilingual Spanish-English. Fluent in French and Italian. Intermediate level of German and Catalan.
Cyberinfrastructure, Object Oriented Programming, Relational Databases - MySQL, Web programming: cgi scripts, JSP, PHP, Java Servlets. Programming: Java, Perl, C, C++, JavaScript, XML, XSLT, and AJAX.
PhD , Computer Science , 2002 — 2009
Dissertation: “A Digital Library Approach in the Reconstruction of Ancient Sunken Ships”
Abstract: The creation of a computational framework for the reconstruction of ancient sunken ships. This task can be seen as an incomplete jigsaw reconstruction problem of a composite object (ship) from fragmented, incomplete, and damaged pieces (timbers and ship remains). My focus is in finding ways in which supporting materials such as shipbuilding treatises and other excavations' findings can be structured, organized, segmented, indexed, and integrated to assist nautical archaeologists in the reconstruction process.
Master , Computer Science , 1999 — 2002
Research project: “The Use of Timelines for Augmenting Cognition”
In my thesis I created a Java-based interactive timeline viewer to visually explore large collections of information, focusing on how interfaces can enhance cognition for information exploration and discovery.
BS , Computer Science , 1988 — 1995
Thesis title: “The Use of Genetic Algorithms in Environments with Dynamic Parameters”
I implemented a genetic algorithm-based scheduler for optimizing time and maximizing profits in a customer service center for my undergraduate thesis.
Digital Libraries, Digital Humanities, Information Visualization, Text Mining, Genetic Algorithms, Multi-disciplinary/Multi-cultural Collaboration, Information Technology for Innovation and Discovery.