
Animator at PDI/Dreamworks
United States

Animator at PDI/Dreamworks
United States
I've been working in the entertainment industry for the past eight or so years, helping to create and manage high quality character animation for video games and feature films. Having worked in the UK, Canada and the United States, I have a broad knowledge of production techniques and an ability to "slot" into a creative team and help it flourish. Animation is my passion, and I intend on getting better and better at all aspects of its production.
You can contact me directly at this address:
pweepeo@hotmail.com
Broad action and acting character animation.
Professional knowledge of pipeline procedures and design, tool creation and process creation.
Supervision and direction of various teams of animators, on numerous productions.
(Public Company; DWA; Animation industry)
May 2009 — Present (7 months)
(Animation industry)
February 2009 — May 2009 (4 months)
(Public Company; DIS; Computer Games industry)
February 2006 — February 2009 (3 years 1 month)
(Public Company; Computer Games industry)
October 2004 — February 2006 (1 year 5 months)
Supervision of animation on a per character / animator basis. Close work with Animation Director to ensure a consistent style. Got to do a fair bit of my own animation too.
(Computer Games industry)
June 2002 — March 2004 (1 year 10 months)
large involvment in pipeline and tools development, as well as animation feature development and testing. Direction for small team of animators. Plenty of animating.
(Computer Games industry)
June 2001 — June 2002 (1 year 1 month)
Animation, and learning all the ropes.
BA , Graphic Design , 1997 — 2001
Studied Graphic Design for 3 years after a foundation course in Art and Design. Specialized in Animation and Illustration for my final year.
BA Graphic Design with FIrst Class Honours
Royal Society of Arts Student Design Awards for Animation - 2001