2D & 3D Artist
Hartford, Connecticut Area
2D & 3D Artist
Hartford, Connecticut Area
Left Brain Games - 2D & 3D Artist
Freelance- 2D - 3D Artwork
Magic Gaming - Multimedia Artist
Art Institute of Las Vegas- Instructor
Savannah College of Art & Design - Teaching Assistant
Seraphic Restorations - Artist Assistant
Traditional Media:
Acrylic, Oil, Graphite, Color Pencil, Charcoal, Pen & Ink, Watercolor
Digital Media:
3DS Max, Z Brush, Photoshop, Illustrator, Painter, Sketchbook Pro, Art Rage, Image Ready, Dreamweaver, Director, Premier, After Effects, Unreal Engine Editor, Sony Vegas
(Computer Games industry)
July 2008 — Present (1 year 1 month)
(Self-Employed; Myself Only; Fine Art industry)
May 2003 — Present (6 years 3 months)
David has worked with a number of individuals and companies on both sides of the country. Here is a list of the some of the companies David has worked with:
HFN ~ Brochure design
Sempre Avanti ~ Company logo
NuclearPrep.com ~ Board Game Design & Artwork, Nuclear Prep logo
New Blood Productions ~ Company Logo & Storyboarding
Chatham Chiropractic Clinic ~ Prototype 3D model
FCT Electronics ~ Character logos
Scarpelli’s ~ Historical mural
University of Hartford ~ Summer Term Catalogue Illustration
Aeerie Magazine ~ Illustration
(Gambling & Casinos industry)
October 2007 — July 2008 (10 months)
3D modeling of various characters and environmental elements that are composited with 2D rastor and vector graphics that in turn create a short animation.
Art assests are also created for casino gaming machines.
(Educational Institution; 1001-5000 employees; Education Management industry)
October 2006 — July 2008 (1 year 10 months)
David was the lead art instructor in the Game Art & Design program. He taught the following courses:
Digital Imaging
Texture Mapping for Games
Material & Lighting
Hard Surface & Organic Modeling
Background Design & Layout
Designing Interior Spaces & Worlds
Game Modeling
Lighting & Texture
Advanced Level Design
Game Prototyping
Portfolio Preparation
Portfolio Presentation
Awards from this Company include:
Faculty of the Week - Week 9 Spring 2007
Customer Service Award - July 2007
(Computer Games industry)
October 2007 — December 2007 (3 months)
David modeled and textured NPC characters for the Shattered Suns campaign, Released August 2008.
Characters are Low Poly with the following maps:
Color
Normal
Specular
(Privately Held; 201-500 employees; Primary/Secondary Education industry)
January 2006 — June 2006 (6 months)
(Educational Institution; 1001-5000 employees; Higher Education industry)
June 2005 — December 2005 (7 months)
David worked under Professor Greg Johnson in two 100 level college courses. The classes that David assisted in were Introduction to Game Development and Introduction to Computers.
(Self-Employed; 1-10 employees; Fine Art industry)
June 2003 — September 2004 (1 year 4 months)
Assited in the creation of religious icons and restoration of religious statues. Worked with gesso, oil, acrylic, gold-leaf, and various sculpting techniques.
MFA , Interactive Design & Game Development , 2003 — 2006
BFA , Illustration , 1999 — 2003
United States Achievement Academy 1995 National Awards. Vol. 109. (USAA) United States National Art Award
The Connecticut Association of Schools Outstanding Arts Award (Fourth Annual)- 1999