Bryce Raffle

Bryce Raffle

Sound Designer at Ironclad Games

Location
Vancouver, Canada Area
Industry
Motion Pictures and Film

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Bryce Raffle's Overview

Current
Past
  • Sound Designer, Foley Artist, Re-Recording Mixer at Fish Can Fly - Short Film (VFS)
  • Boom Operator, Sound Designer, Composer at Lucid (Short Film)
  • Boom Operator at Far Removed (Short Film)
  • Boom Operator, Sound Effects Editor at Captive (Vancouver Film School, Blackrock Films)
  • Sound Design Lead, Composer at There And Back
  • Foley, ADR, Mixing at Ascension - Short Film (VFS)
  • Foley Artist for Saint Brock at Old Quarter Films
  • Sound Designer, Composer at Forget Me Not Annie
  • Sound Designer, Composer, and Boom Operator at Cerebral Static (Short Film)
  • Boom Operator, Sound Mixer at The Deep End: Dinosaur
  • Boom Operator, Sound Mixer, Sound Effects Editor at The Deep End: The Guy Next Door
  • Instructor Guard III at City of Winnipeg
Education
Connections

169 connections

Websites

Bryce Raffle's Summary

I am a professional sound designer currently working for Ironclad Games, as well as a freelance sound designer and recordist. I know what it takes to build a successful and impactful soundscape. I'm self-motivated, highly determined, and the experience and knowledge I've gained from Vancouver Film School and Ironclad Games has been invaluable in preparing me for any opportunities that should come my way.

Specialties: Music Editing, Composing, Sound Design, Sound Effects Editing, Sound Effects Recording, Backgrounds Editing, Foley, Game Audio Design and Implementation including Wwise and FMod, Dialogue Editing

Bryce Raffle's Experience

Sound Designer

Ironclad Games

Privately Held; 1-10 employees; Computer Games industry

July 2012Present (2 years 3 months)

Currently working as Sound Designer at Ironclad Games. I am involved in virtually every aspect of game audio content development. Duties include:

- Gameplay and user-interface sound design
- Marketing and promotional sound design
- Field recording
- Interactive and linear sound effects design
- Dialog processing
- Real-time audio scripting & Audio asset implementation
- Mixing and mastering

Sound Designer

Bryce Raffle Sound

Public Company; Myself Only; Motion Pictures and Film industry

April 2012Present (2 years 6 months) New Westminster/Greater Vancouver

Various freelance sound design work, including work on feature films and video game studios

Sound Designer, Foley Artist, Re-Recording Mixer

Fish Can Fly - Short Film (VFS)

November 2012December 2012 (2 months) Vancouver

Worked on a VFS short film, Fish Can Fly

Boom Operator, Sound Designer, Composer

Lucid (Short Film)

October 2012October 2012 (1 month) Vancouver, Canada Area

Worked as Sound Designer, Boom Operator and Composer for Team Jugular Knot's entry in the 2012 Bloodshots 48 Hour Horror Filmmaking Challenge.

http://2012.bloodshotscanada.com

Boom Operator

Far Removed (Short Film)

October 2012October 2012 (1 month) Vancouver, Canada Area

Worked as boom operator on Far Removed

Boom Operator, Sound Effects Editor

Captive (Vancouver Film School, Blackrock Films)

May 2012May 2012 (1 month) Vancouver, Canada Area

Worked as boom operator on Captive, Vancouver Film School's first ever student-produced feature film. I also took on the role of sound effects editor for the film, which will be released by Blackrock Films May 2013.

Sound Design Lead, Composer

There And Back

January 2012April 2012 (4 months) Vancouver

Worked as Sound Design Lead and Lead Composer for the student-produced video game There And Back.

The game is produced by Vancouver Film School's Game Design Campus students. My role was extracurricular.

More information on the game can be found here:
http://thereandbackthegame.wordpress.com/

Foley, ADR, Mixing

Ascension - Short Film (VFS)

January 2012February 2012 (2 months) Vancouver

Recorded Foley and ADR for VFS student-produced short film, Ascension. Mixed in 5.1 Dolby Digital, layback to LtRt.

Foley Artist for Saint Brock

Old Quarter Films

January 2012January 2012 (1 month)

Recorded Foley for short film Saint Brock

Sound Designer, Composer

Forget Me Not Annie

October 2011January 2012 (4 months) Vancouver

Currently working as sound designer and composer for student-produced first-person puzzle horror game Forget Me Not Annie.

The game is produced by Vancouver Film School's Game Design campus students. My role as sound designer and composer is extra-curricular.

More information on the game can be found here:
http://ghcentertainment.com/

Sound Designer, Composer, and Boom Operator

Cerebral Static (Short Film)

Educational Institution; 1-10 employees; Motion Pictures and Film industry

October 2011October 2011 (1 month) Vancouver

Worked as Sound Designer, Boom Operator and Composer for the Lost Boys Studios entry in the 2011 Bloodshots 48 Hour Horror Filmmaking Challenge.

http://2011.bloodshotscanada.com/2011/cerebral-static/
http://www.imdb.com/title/tt2093972/

Boom Operator, Sound Mixer

The Deep End: Dinosaur

October 2011October 2011 (1 month) Vancouver

Worked on episodic student film series The Deep End as Boom Operator and Sound Mixer on the episode "Dinosaur."

Boom Operator, Sound Mixer, Sound Effects Editor

The Deep End: The Guy Next Door

September 2011October 2011 (2 months) Vancouver

Worked on Vancouver Film School episodic student film series The Deep End as Boom Operator and Sound Mixer on the episode "The Guy Next Door."
I also edited the sound effects and designed sound for the episode.

Instructor Guard III

City of Winnipeg

Government Agency; 5001-10,000 employees; Government Administration industry

March 2004April 2011 (7 years 2 months)

Community Services - Aquatics Department - worked as a swim instructor/lifeguard at Bonivital Archibald, Margaret Grant, St. Vital Outdoor, Provencher Outdoor, Happyland Outdoor, and Pan Am Pool. I was responsible for lifeguarding, swimming instruction, as well as some maintenance and general cleaning duties; I also regularly acted as in-charge guard during public swim and swimming lessons. Following my promotion to Instructor Guard III, I was also responsible for training and coaching employees according to The City of Winnipeg's AER (Aquatic Emergency Response) standards, managing the pool's Red Cross Learn to Swim program, acting as the In-Charge lifeguard, overseeing and mentoring junior staff, coordinating swimming lessons and other programs within the City's database/registration software. I was also a member of the TAS Committee (Training for Aquatic Supervisors).

Bryce Raffle's Projects

  • Mister Heavenly - Bronx Sniper (Sound Redesign/VFS Final Project)

    • March 2012 to April 2012
    Team Members: Bryce Raffle

    With permission generously granted by director Corey Adams and from record label Sub Pop, I redesigned all audio for the Mister Heavenly Bronx Sniper music video, including Sound Effects/Sound Design, Foley, and Dialogue. Music by Mister Heavenly was used with permission from Sub Pop Records. I mixed the video in 5.1 Dolby Digital Surround Sound.

Bryce Raffle's Education

Vancouver Film School

Diploma, Sound Design for Visual Media

20112012

Activities and Societies: Pro Tools, Mixing, Film Sound Concepts, Physics of Audio, Post Recording, Foley

University of Manitoba

Bachelor of Arts, English

20042008

Bryce Raffle's Languages

  • English

    (Native or bilingual proficiency)
  • French

    (Limited working proficiency)

Bryce Raffle's Skills & Expertise

  1. Pro Tools
  2. FMOD
  3. Sound Design
  4. Sound Editing
  5. Foley
  6. Production Recording
  7. Composing
  8. Music Editing
  9. Mixing
  10. ADR
  11. Wwise
  12. Dialogue Editing
  13. Recording
  14. Audio Post Production
  15. Field Recording
  16. Post Production
  17. Adobe Audition
  18. Sound Forge
  19. Voice Over
  20. Perforce
  21. Film
  22. Foley Artist
  23. Game Audio
  24. Video Games
  25. Mixer
  26. Composition
  27. Boom Operator
  28. Sound Effects
  29. Mastering

View All (29) Skills View Fewer Skills

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