
Character Artist at Naughty Dog
Greater Los Angeles Area

Character Artist at Naughty Dog
Greater Los Angeles Area
(Entertainment industry)
January 2009 — Present (11 months)
Intro to Zbrush Instructor
(Public Company; Computer Games industry)
January 2009 — Present (11 months)
(Privately Held; 51-200 employees; Entertainment industry)
June 2008 — December 2008 (7 months)
Digital sculpting and modeling for visual effects, video game, and collectible industries.
(Entertainment industry)
October 2004 — June 2008 (3 years 9 months)
Character design, sculpting, mold making, casting, painting and fur/hair work.
I also assisted with life casting and make-up applications.
(Privately Held; 51-200 employees; Entertainment industry)
July 2007 — September 2007 (3 months)
Processing actor and prop scan data, organic and hard surface modeling, digital sculpting.
BFA , Media Arts and Animation , 2003 — 2008
Worked as a teacher assistant for sculpting, character and object design, and advanced drawing classes.
"Best in Show" winner graduating class of spring 2008