Adam Brody

Staff User Experience Design Engineer (SUEDE)

San Francisco Bay Area

Current
  • Staff Engineer, User Experience Design (SUEDE) at Juniper Networks
Past
  • Principal User Experience Design Engineer at Blue Coat Systems
  • Senior Principle User Experience Engineer at Vitria
  • Senior UI Designer at eBay Inc
  • Senior User Experience Designer at Opsware
  • Director of Experience at Immersion
  • Senior User Experience Architect at Symbol Technologies
  • Senior User Interface Engineer at Trend Micro
  • Director of User Interface Design at MS2
  • Senior User Interface Architect at Outride
  • Senior User Interface Designer at magnifi, inc.
  • Senior User Interface Designer at Emmperative, Inc. (formerly Magnifi Inc.)
  • Senior Cognitive Engineer at Netscape
  • Staff Human Interface Engineer at Sony Electronics
  • Senior Human Factors Engineer at WiSE Medical Systems
  • Senior Human Factors Engineer at Pacific Bell
  • Senior Research Specialist at Sterling Software
Education
  • SJSU
  • MIT
  • Massachusetts Institute of Technology
Connections
500+ connections
Industry
Computer & Network Security

Adam Brody’s Summary

The best way to reach me is by email: brody@alum.mit.edu. PLEASE DON'T CALL.

I'm a retired Rocket Scientist who has been one of the most regular attendees of monthly BayCHI meetings for over 10 years.

I never met a user interface/experience I could not improve! :-)
Note that I'm a Designer and not a Developer.

I believe that there is elegance in simplicity and that the best user interfaces are invisible. I have many years of experience designing highly usable interfaces and experiences for a wide array of products at Sony, Netscape, Pacific Bell, Opsware, eBay, Juniper Networks, startups, and elsewhere. This experience began with award-winning products that I designed for NASA and MIT. I took the skills and techniques that I developed and honed in the space program to other industries like web-based enterprise applications and portals, consumer electronics, medical informatics, telephony, ecommerce, and personalized relevant search.

One of my skills is that I have advanced degrees in both engineering and psychology, so I am well-versed in both areas, and I can communicate well with representatives of each. Another strength is that I have seen many different domains, industries, and organizations so I can design interfaces more quickly, and of a higher quality than more junior designers. I also ramp up very quickly as a result of this diversity of experiences.

I am a highly energetic, creative, detail-oriented, passionate, motivated and enthusiastic individual contributor, and I am looking for a position with other talented people working on a challenging project.

Adam Brody’s Specialties:

--Demonstrated ability to prioritize, multi-task, and manage work to critical project timelines in a fast-paced, constantly changing environment.
--Proven experience constructing rapid prototypes, mockups, and interaction requirements specifications.
--Ability and desire to work as part of a team, with Product Managers, Creative Designers, Developers, etc.
--Extensive experience balancing user experience, business case, engineering, time-to-market, and other considerations.


Adam Brody’s Experience

  • Staff Engineer, User Experience Design (SUEDE)

    Juniper Networks

    (Public Company; 5001-10,000 employees; JNPR; Computer Networking industry)

    July 2007Present (1 year 4 months)

    Continuing to design highly-usable User Experiences for complex products as I have for other employers.

  • Principal User Experience Design Engineer

    Blue Coat Systems

    (Public Company; 501-1000 employees; BCSI; Computer Hardware industry)

    October 2006May 2007 (8 months)

    Wrote a newsletter relating latest UI research to my efforts at improving the company's products. Created installation wizard for company's flagship product and reigned in disparate user interfaces of other products.

  • Senior Principle User Experience Engineer

    Vitria

    (Public Company; 201-500 employees; VITR; Computer Software industry)

    January 2006August 2006 (8 months)

    Designed user interfaces for Smart Gateway, Registry, Resolution Accelerator and other aspects of award-winning Business Process Integration software. Worked with Product Managers and Engineers to create designs that increased the usability, desirability, and utility of the products.

  • Senior UI Designer

    eBay Inc

    (Public Company; 1001-5000 employees; EBAY; Internet industry)

    July 2005December 2005 (6 months)

    Derived user requirements and designed user interfaces for various high priority features for the World's Online Marketplace. These features included aspects of buying, selling, My eBay, and international components. Collaborated with Product Managers, Technical Writers, and Graphic Artists to produce highly usable products.

  • Senior User Experience Designer

    Opsware

    (Public Company; 51-200 employees; OPSW; Computer Software industry)

    October 2004December 2004 (3 months)

    Designed and tested advanced user interfaces for leading IT automation product. Derived user requirements. Conducted usability tests, created wireframes.

  • Director of Experience

    Immersion

    (Public Company; 51-200 employees; IMMR; Computer Software industry)

    April 2004September 2004 (6 months)

    Pioneered research program to investigate the usability benefits of haptics. Created usability and user testing program.

  • Senior User Experience Architect

    Symbol Technologies

    (Public Company; 1001-5000 employees; SBL; Computer Software industry)

    October 2003February 2004 (5 months)

    Led the User Interface and User Experience design for a world class product for network management and enterprise mobility. Created a portal design framework that was scalable for the addition of many third party portlets. Mentored a junior designer and worked with developers to implement my designs. Created User Experience Design process and Style Guide.

  • Senior User Interface Engineer

    Trend Micro

    (Public Company; 1001-5000 employees; TMIC; Computer Software industry)

    August 2002March 2003 (8 months)

    Earned award for improving usability of product installation by reducing number of screens from 40 to 10. Created standards program and led redesign of entire product line including enterprise products. Mentored and trained international team of ten people. Wrote newsletter describing and illustrating usability principles and related them to company's products.

  • Director of User Interface Design

    MS2

    (Privately Held; 51-200 employees; Computer Software industry)

    January 2001February 2002 (1 year 2 months)

    Led the design and testing of leading Product Lifecycle Automation application. Built mobile usability lab and conducted extensive testing of mockups and interactive prototypes. Worked closely with Marketing, Engineering, and Professional Services to ensure that the enterprise application product matched the users' mental models and supported the workflow of the various user groups. Standardized dialogs, property editors, and other interactions.

  • Senior User Interface Architect

    Outride

    (Privately Held; 11-50 employees; Computer Software industry)

    May 2000February 2001 (10 months)

    Established the usability program for Xerox PARC spinoff and led a team to redesign a personalized, relevant search tool for the World Wide Web. Conducted formal usability tests with software prototypes and analyzed data. Performed heuristic evaluations, and created and tested paper mockups to measure user expectations. Developed tasks and questionnaires for beta test and analyzed results. Introduced Web UI standards and increased internal and external consistency. Worked closely with Marketing to ensure that the product supported user needs, enhanced user capabilities, and took advantage of users' cognitive and other skills. Collaborated with Advanced Development to ensure that appropriate hooks and scars were provided for future features. Initiated a rewards and recognition program and built a fun place to work as one of the first six employees.

  • Senior User Interface Designer

    magnifi, inc.

    (Privately Held; 11-50 employees; Computer Software industry)

    January 1999February 2000 (1 year 2 months)

    Designed, developed, and tested HTML user interfaces for marketing supply chain automation enterprise application for the World Wide Web. Dramatically changed the product. Conducted usability tests. Introduced Web UI standards and increased internal and external consistency. Created and managed beta-test program. Served as lead user advocate in the design of the product.

  • Senior User Interface Designer

    Emmperative, Inc. (formerly Magnifi Inc.)

    (Internet industry)

    January 1999February 2000 (1 year 2 months)

    See description for Magnifi above.

  • Senior Cognitive Engineer

    Netscape

    (Public Company; 5001-10,000 employees; NSCP; Internet industry)

    August 1998October 1998 (3 months)

    Designed, developed, and tested user interfaces for Netcenter Internet portal. Conducted usability tests and heuristic evaluations, and increased the usability of various aspects of the site. Led the UI design and testing of Smart Download, which has been used by millions of people over the past 7 years.

  • Staff Human Interface Engineer

    Sony Electronics

    (Public Company; 1001-5000 employees; SNE; Computer Software industry)

    December 1996July 1998 (1 year 8 months)

    Designed, developed, and tested user interfaces for the VAIO line of personal computers. Products included navigational mechanisms for VAIOSpace, video email, and audio and video software. Several patents are pending.

  • Senior Human Factors Engineer

    WiSE Medical Systems

    (Privately Held; 51-200 employees; Computer Software industry)

    February 1996October 1996 (9 months)

    Designed, developed, and tested user interface for medical informatics enterprise system to replace the paper trail currently used by doctors and other health care providers. Product increased the accuracy and timely receipt of insurance claims. Designed interfaces for ordering prescriptions, ordering X-rays, entering diagnoses, and entering vital signs. Product was used to great advantage at medical clinics around the country. A user-centered design approach was used throughout the design cycle to rapidly iterate prototypes, derive specifications, and deliver the final product.

  • Senior Human Factors Engineer

    Pacific Bell

    (Public Company; 5001-10,000 employees; SBC; Telecommunications industry)

    August 1994February 1996 (1 year 7 months)

    Designed, developed, and tested user interfaces for legacy enterprise systems used by over 2000 service representatives. Product is the largest internal product used by the company and was prototyped and coded in Visual Basic. Components included those for diagnosing problems on the customer's telephone line, ordering consumer features, and making referrals. A user-centered design approach was used throughout the design cycle to rapidly iterate prototypes, derive specifications, and deliver the final product.

  • Senior Research Specialist

    Sterling Software

    (Public Company; 5001-10,000 employees; CA; Defense & Space industry)

    May 1987October 1993 (6 years 6 months)

    Worked at NASA Ames Research Center. Led UI design of space station's largest payload to investigate gravitational effects on biology. Designed environment in Virtual Interactive Environment Workstation (VIEW). Pioneered research to investigate means for rescuing stranded astronauts. Designed software for NASA Ames Space Station Proximity Operations Simulator. Performed human factors studies and accumulated over 200 hours of simulated flight.


Adam Brody’s Education

  • SJSU

    MA, Psychology, September 1988June 1991

  • MIT

    SM, Aeronautics and Astronautics, January 1985April 1987

    Activities and Societies:
    Graduate newspaper, Space Systems Laboratory.
  • Massachusetts Institute of Technology

    SB, Aeronautics and Astronautics, 19811985

    Activities and Societies:
    Laboratory of Orbital Productivity, Tennis team, 12 intramural sports, Lecture Director of Lecture Series Committee.

Additional Information

Adam Brody’s Interests:

Tennis, Investing, Travel, SCUBA, community service, theater, live music, friends, environment, photography

Adam Brody’s Groups:

BayCHI, Mountain View Tennis Club, JCF

  •    SJSUAlumni
  •    ExMozilla
  •    BayCHI
  •    FountainBlue
  •    Interaction Design Association
  •    UX Professionals
  •    SF Bay Area Ivy Plus Alumni
  •    Silicon Valley Engineering Council
  •    User Experience
  •    Jewish High Tech Community
  •    SONY
  •    Netscape Communications Alumni

Adam Brody’s Honors:

Sony Inventor Award, Cradle of Aviation Museum Honor Roll, Trend Micro Successful Launch Award, Admiral Luis de Florez Prize for Design and Ingenuity


Adam Brody’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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