Bob MacNeil

Bob MacNeil

Owner, Taming Light Illustration & Design

Greater New York City Area

Current
  • Art Director at High 5 Games
  • Freelance Illustration/ 2-D Design at Taming Light
Past
  • Senior GUI Designer at High 5 Games
  • Senior Graphic Designer/ Illustrator at Mega Brands
  • CG Illustrator at Meez.com
  • Background Painter at J.J. Sedelmaier Productions, Inc.
  • CG Illustrator at World Leaders Entertainment
  • Background Painter at World Leaders Entertainment
  • Background Painter at World Leaders Entertainment
  • Concept Illustrator/ Designer at Contagious Concepts
  • Production/ Illustration/ Design generalist at Smith Design
  • Senior Graphic Designer at Displaycraft, Inc.
  • Generalized Artist (production, illustration, graphic design) at Obvious, Inc.
Education
  • Newark School of Fine and Industrial Art
Connections
103 connections
Industry
Entertainment
Websites

Bob MacNeil’s Summary

Illustrator/ Graphic Designer with over 16 years experience. Works can be found in video game and animation productions as well as static imagery for print and packaged consumer goods.

Brands and Licenses I have worked with

(Disney) •Princess •Winnie the Pooh •My Friends Tigger & Pooh •Cars •Pirates of the Carribean (Marvel Comics) •Spiderman •X-Men (DC Comics) •Superman •Batman (MGA Entertainment) •Bratz/ Lil Bratz (Unilever/Bestfoods) •Popsicle •Good Humor •Skippy (Kelloggs) •Rice Krispie Treats (Paper Partners) •White Cloud

Bob MacNeil’s Specialties:

I am traditionally trained as a painter/ illustrator, but presently use digital media exclusively in my work. I am well versed in Adobe's Photoshop and Illustrator and have a tendency for my digital work to appear painted by media such as acrylics or watercolor. I also have a strong sense and understanding of design and how to apply it intelligently to boost the aesthetic value of a given project.


Bob MacNeil’s Experience

  • Art Director

    High 5 Games

    (Gambling & Casinos industry)

    May 2009Present (3 months)

    I Manage a team of design illustrators and animators in the creation process of electronic slot machines, as well as provide finishing content for deliverable game titles. (see Senior GUI Designer title below for additional responsibilities I hold within this position)

  • Freelance Illustration/ 2-D Design

    Taming Light

    (Design industry)

    March 2002Present (7 years 5 months)

    My freelance endeavor which provides me with a forum to work in the animation, illustration and children's book industries. Works can be found in video games, animation and print collateral.

  • Senior GUI Designer

    High 5 Games

    (Gambling & Casinos industry)

    April 2008May 2009 (1 year 2 months)

    Design and illustrate finalized content for electronic casino slot machines.
    tasks include:
    • logo design
    • title card design
    • sprite/symbol design (for hierarchical payback values)
    • themed illustration renderings (original and photo montage/ retouched imagery)
    • customer attracts (screens and statics)
    • general font treatments (repurposing and effect enhancements)

  • Senior Graphic Designer/ Illustrator

    Mega Brands

    (Public Company; 501-1000 employees; Consumer Goods industry)

    September 2003April 2008 (4 years 8 months)

    produced:
    • Illustration for packaging, P.O.P, signage, sticker and instruction sheets
    • Licensed style guide design & production for toy packaging (activities & stationery lines)
    • Original package design & production (including product rendering and structure design)
    • Logo and identity design
    • Ad Layouts (for trade journals)
    • Brochures (for product catalog)
    • Sell Sheets
    • Trade Show Displays & Signage
    • Photo Retouching

  • CG Illustrator

    Meez.com

    (Computer Games industry)

    July 2006February 2008 (1 year 8 months)

    Produced scene illustrations for BG art used with Meez. (personalized 3D avatars.)

  • Background Painter

    J.J. Sedelmaier Productions, Inc.

    (Animation industry)

    September 2007September 2007 (1 month)

    Painted backgrounds for the season 33 premiere of Saturday Night Live's Ambiguously Gay Duo. (episode 11)

  • CG Illustrator

    World Leaders Entertainment

    (Animation industry)

    March 2005May 2006 (1 year 3 months)

    Painted card art (from supplied drawings) for collectable card game.

  • Background Painter

    World Leaders Entertainment

    (Animation industry)

    December 2005April 2006 (5 months)

    Painted backgrounds for The Venture Brothers (season 2) and for various spots on The Cartoon Network.

  • Background Painter

    World Leaders Entertainment

    (Animation industry)

    October 2005November 2005 (2 months)

    Painted backgrounds for Cartoon Network's Thanksgiving spots titled "Turkey Days".

  • Concept Illustrator/ Designer

    Contagious Concepts

    (Entertainment industry)

    20022005 (3 years)

    Worked on a variety of projects which primarily focused on concept art for the video game industry. Painted environments, characters and in-game content.

    some projects included:
    Mech Assault
    Ultima X (online)
    Gnomads
    Bioshock

  • Production/ Illustration/ Design generalist

    Smith Design

    (Privately Held; 11-50 employees; Design industry)

    March 1998March 2002 (4 years 1 month)

    worked on whatever was needed to get the job delivered:
    • Illustrations for packaging, print, P.O.P, F.S.I.s and online material (digital and traditional)
    • Finalized layout designs for "ready to use" release
    • Hi-end photo retouching and color correction
    • Maintain and update line extensions/collateral for clientele
    • Provide conceptual and layout designs for pre-production and final output work flows
    • Contribute to naming, ideation and brainstorming sessions
    • Overall production support, for both creative and technical issues

  • Senior Graphic Designer

    Displaycraft, Inc.

    (Design industry)

    January 1997March 1998 (1 year 3 months)

    trade show design, environmental graphics:
    • Art & production for trade show based imagery, (retouching and original art content)
    • Custom design & logo treatment for identity and information graphics
    • Signage, direct mail, handout material, presentation design
    • Booth design and visualization as model mock-up and 3-D design

  • Generalized Artist (production, illustration, graphic design)

    Obvious, Inc.

    (Design industry)

    January 1993March 1997 (4 years 3 months)

    produced:
    • Art & production for B to B, pharmaceutical and consumer goods
    • Photo retouching and color correction
    • 2-D and 3-D animation design (Strata Studio-Pro, Lightwave)
    • Web and multimedia authoring (HTML, Flash)
    • Online graphics for the predecessor to AOL, Prodigy Online


Bob MacNeil’s Education

  • Newark School of Fine and Industrial Art

    Bachelor , Illustration, Design , 19901993


Additional Information

Bob MacNeil’s Websites:

Bob MacNeil’s Groups:

  •    Game Developers
  •    Toy Industry Global
  •    Artistic Professionals
  •    'TOONGODS
  •    Art of Licensing
  •    Animation & Special Effects Networking Group
  •    Toy Designers
  •    Children's Books

Bob MacNeil’s Honors:

2002, America Corporate Identity (SkippySqueeze Stix Package Design)
Unilever Bestfoods - production artist

2002, America Corporate Identity (Popsicle Redesign) Good
Humor-Breyers Ice Cream - production and graphic design

2002, America Corporate Identity (The Roll) Fruit Snacks Package
Design, Kraft Foods - production and product illustrator

2003, American Graphic Design Awards (Mott's Fruit Blasters) Cadbury
Schweppes Americas Beverages - production and graphic design

2003, American Graphic Design Awards (Dofino Cheese Brand Design)
Arla Foods - production/ retouch artist

2003, American Corporate Identity 20 (Skippy Brand Redesign)
Unilever Bestfoods - production and product illustrator

2004, (3) illustrations selected for inaugural publishing of Exposé

2007, worked on pitch concepts for video game “Bioshock” with Contagious Concepts. Video Game Awards votes property “Game of Year” for 2007


Bob MacNeil’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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