Billy Cain

Billy Cain

Owner / VP of Development / Geek at Critical Mass Interactive, Inc.

Austin, Texas Area

Current
  • Owner / VP of Development / Geek at Critical Mass Interactive, Inc.
Past
  • Studio Producer / Geek at Heatwave Interactive, Inc.
  • Owner / Producer / Geek at BigSky Interactive
  • Producer / Geek at Kinesoft Development

3 more...

Education
  • Austin Community College
  • The University of Texas at Austin
  • Brazosport Community College

1 more...

Connections
500+ connections
Industry
Computer Games
Websites

Billy Cain’s Summary

Seventeen years of experience producing, designing, and contributing to over 200 popular games across multiple platforms including Super Nintendo Entertainment System, Sega Genesis, FM Towns, 3DO, PlayStation 1, Nintendo GameCube, PlayStation 2, PC, MMO, Xbox, Xbox 360, mobile phones, and "Casual" and "Serious" Games.

Won 2003 Nickelodeon's Kids' Choice Award "Kids' Favorite Video Game of the Year" as Producer of SpongeBob SquarePants: Revenge of the Flying Dutchman.

Served as Lead Designer on the award-winning Wing Commander: Prophecy.

"Space Sim of the Year" – Computer Gaming World
"Best Action/Simulation of the Year" – GameSpot
"Best Graphics of the Year" – GameSpot
"5 Star Review" – Computer Gaming World, 1998
"Editor's Choice Award" – PC Gamer, March 1998

Very active and engaged game community leader through a variety of educational and advisory roles including speaking engagements, serving on advisory boards, creating and supporting conferences, and directing and evangelizing local and state video game industry initiatives.

Earned the Texas Defender Champion title by winning a state-wide tournament for the arcade game Defender held by 7-11 and the Southland Corporation in 1982. :)

Billy Cain’s Specialties:

Video game design, production, and creation (any platform or style), team building and management, video game education and speaking engagements.


Additional Information

Billy Cain’s Websites:

Billy Cain’s Groups:

ADVISORY BOARDS
Computer Animation Degree Program at Full Sail University
Game Design & Development Program at Full Sail University
Austin Game Developers' Conference
Austin Community College's Video Game Certificate Program
IGDA - Austin (Director)
Women in Games Int’l
Game Education Summit
Independent Game Conference

MEMBERSHIPS
International Game Developer's Association (IGDA)

SPEAKING ENGAGEMENTS
How to Break Into the Game Industry (Austin), Nov. ’03, Sept. ‘04
Full Sail R.W.E.'s Artist Series, Apr. ‘04
Full Sail R.W.E.'s Game Industry Discussion, Oct. ’04, ’05, ‘06, '07, '08
Austin Game Developer's Conference, Sept. ‘04
G.A.M.E.S. Synergy Summit (Orlando), Jan. ‘05
Game Developers Conference, Mar. ‘05
Linucon2, Sept. ‘05
Learning Strategies Consortium KEYNOTE, July ‘07
St. Edward's University Digital Media Management Program, '06, '07, '08
SXSW - ACC / Screenburn Mixer - State of the Game Industry Panel Discussion, 2/4/09

  •    Blue: The DallasBlue Business Network (25,000+ members)
  •    Women in Games International
  •    Austin High-Tech
  •    Ex-ORIGIN
  •    Project Horseshoe
  •    Geek Austin
  •    Casual Games
  •    Full Sail Game Development Industry, Students and Alumni
  •    IGDA
  •    Video Gaming Industry Executives
  •    Video Game Editorial
  •    GameMentorOnline

Billy Cain’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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