
Business Development / Developer Relations
Greater New York City Area

Business Development / Developer Relations
Greater New York City Area
Experienced media professional (books, magazines, internet, games) now specializing in the videogame industry
Broad experience in marketing, sales, business development, IT management and production. Key competencies in content acquisition, online marketing and promotion, strategic planning and creating/nurturing partnerships. Excellent communication, teambuilding, and cross-discipline skills. Flexible and effective problem-solver.
(Computer Games industry)
January 2009 — Present (11 months)
(Privately Held; Computer Games industry)
December 2005 — December 2008 (3 years 1 month)
Responsible for establishing key strategic partnerships for this PC 'indie label' game publisher which specializes in digital distribution. Licensed over 200 games from 70 developers worldwide, as well as sublicensed out to alternate online distributors.
(Privately Held; 1-10 employees; Computer Games industry)
November 2004 — February 2005 (4 months)
Responsible for sales and licensing of Arkadium's tournament-based online multi-player game system as well as both advergaming and custom game development projects
(Public Company; 201-500 employees; Publishing industry)
July 1999 — November 2002 (3 years 5 months)
Directed marketing and web development for TravelandLeisure.com and FoodandWine.com including business development, online advertising, e-commerce initiatives and value-add for print advertising. Managed 3-6 staff, freelancers and consultants. Selected achievements include:
* Tripled number of 2001-2002 magazine subscriptions generated from the web by: creating a 100% reliable order system; keyword buys on Google and Overture; online sweepstakes; partnerships with AOL Time Warner, Earthlink, etc.; creating and testing of new advertising creative.
* Managed the conversion of web content management system from a rigid, non-dynamic single-user type, to a flexible, scalable one based on an industry standard. Completed the project in aggressive 3-month timeframe and fulfilled AOL partnership contract terms.
* Created customized online marketing enhancements for online and print advertisers, working with a diverse variety of advertising clients.
(Public Company; 11-50 employees; Entertainment industry)
October 1996 — December 1996 (3 months)
Analyzed this online and cd-rom game developer's game design client proposals in an attempt to standardize into modular templates.
MBA , Marketing , September 1988 — June 1994
BA , Psychology , September 1980 — June 1984
cave exploration, videogames, technology, baritone saxophone
* Member, International Game Developers Association, volunteer for local NYC chapter
* Treasurer, Northeastern Cave Conservancy