Software Architect at Zynga
San Francisco Bay Area
Software Architect at Zynga
San Francisco Bay Area
- Main interest in web applications development, both backend (PHP, MySQL) and frontend (XHTML, CSS, JavaScript, AJAX)
- Experience scaling applications with millions of daily users running on LAMP architecture
- Experience with C++ development at Intel Corp
- Main goal is aiming to contribute an important part to a startup company in succeeding in Web 2.0
Language of choice - PHP, MySQL
Strong in frontend - JavaScript/Ajax, CSS
- Speaks "browser quirks" as a second language.
Skillsets:
PHP, Ruby on Rails, MySQL, XHTML, CSS, JavaScript (oo), AJAX, prototype.js, development in MVC architecture, object-oriented programming. SVG and VML development experience.
Proficient in C, C++, Perl, working knowledge in Java as well.
(Privately Held; Computer Games industry)
April 2009 — Present (8 months)
Architect for Mafia Wars, providing guidance and direction to the app, resolving day to day system issues like scaling and performance, and more.
(Privately Held; Computer Games industry)
May 2008 — April 2009 (1 year )
Games/Apps I've worked on in Zynga over the year include Mafia Wars, Street Racing, Dragon Wars, Fashion Wars, Dope Wars, Guild of Heroes, and more.
LAMP development plus Javascript/CSS dev.
(Privately Held; 1-10 employees; Computer Software industry)
May 2007 — May 2008 (1 year 1 month)
- Development in all aspects of Middle-Rock.com using Ruby on Rails, MySQL, OO JavaScript, Ajax, CSS as the main frontend developer of the site; owner of interactive SVG + VML stock charts.
- Developed web applications for clients in PHP, Ruby on Rails, MySQL as well as frontend XHTML, CSS, JavaScript, AJAX
- Experience working on Facebook Apps
(Public Company; 10,001 or more employees; INTC; Semiconductors industry)
July 2005 — April 2007 (1 year 10 months)
- Worked in the product team for Conroe/Woodcrest (Core 2 Duo and Xeon 5100 processors) and Penryn (next-gen cpu)
- Developed CPU testing automation frameworks in C++
- Owner of the CPU thermal testing module
(Government Agency; 11-50 employees; Utilities industry)
December 2004 — June 2005 (7 months)
- Contributed to the software development for water quality information data collection
- Contributed to and documented the system’s architecture design
- Developed the ODBC database connector base code in C
(Educational Institution; 51-200 employees; Education Management industry)
June 2003 — July 2004 (1 year 2 months)
- Instructor for the "Introduction to Programming in C" and "Programming in C++" courses at UC Berkeley ATDP, a summer program for high-achieving high school students, for 2 summers.
- Planning course materials, leading lectures and writing homework and exams.
B.S. in CSE , Computer Science and Engineering , 2001 — 2005
Graduated with Honors in Computer Science and Engineering
GPA: Overall: 3.59, Engineering: 3.92
College of Engineering Dean’s list for 8 quarters
Web dev tech blog writer: http://www.agum.com/web/ Traveling, music (singing), swimming, snowboarding, the beach, table tennis, volleyball, weight-lifting, competitive gaming (Starcraft, CvS2).
Tau Beta Pi, National Society of Collegiate Scholars
UCDavis: Bachelor of Science in Computer Science and Engineering, graduated with Honors.