Reseach Engineer at Industrial Light and Magic
San Francisco Bay Area
Reseach Engineer at Industrial Light and Magic
San Francisco Bay Area
I have a lifelong passion for computer graphics, simulation and visualisation, and am keen to apply my skills in research and software to the film and post-production industry. I believe I can make a positive contribution by bringing unique skills and experience in biomechanical modelling and simulation. I have over five years of practical research and development experience in the field of software development, computer graphics and simulation, having recently completed a PhD on this topic.
Mesh generation, simulation, computer graphics, computational geometry
(Privately Held; 501-1000 employees; Motion Pictures and Film industry)
November 2007 — Present (1 year 9 months)
(Privately Held; Animation industry)
July 2007 — October 2007 (4 months)
(Research industry)
January 2007 — April 2007 (4 months)
(Educational Institution; 5001-10,000 employees; Research industry)
February 2002 — December 2006 (4 years 11 months)
Development of models and real-time interaction for surgical simulation
(Government Agency; 5001-10,000 employees; Medical Devices industry)
February 2001 — December 2006 (5 years 11 months)
PhD Student and employed research engineer at the BioMedIA lab, CSIRO
(Educational Institution; Research industry)
July 2001 — September 2001 (3 months)
1996 — 2006
Computer graphics, Simulation, Experimental Photography