
Software Engineer at Apple
San Francisco Bay Area

Software Engineer at Apple
San Francisco Bay Area
I'm lucky enough to have wandered my way from a business degree into my true passion - designing and programming software for the most advanced OS on the planet, Mac OS X. I pursue this through my career at Apple and my own firm.
In addition I've also served as a developer and mentor working on open source (OSS) projects such as the beloved notifications system Growl and the wildly popular Adium IM client.
Software architecture, interface design, version control, Objective-C, C, Cocoa, CocoaTouch, Mac OS X, iPhone
BSBA , MIS/IT , 1999 — 2003
open source software, interface design, programming, video games, game design