Beverly Garland

Beverly Garland

Connecting people to their purpose and passion

Sugar Land, Texas (Houston, Texas Area)
Professional Training & Coaching

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Beverly Garland's Overview

  • Freelance Artist - Animation, Murals, Illustration at B. Garland Studio
  • Licensed Avatar Master at The Way of Avatar®
  • Discovery Guide at Houston Museum of Natural Science
  • Career Development Specialist at Mary-Margaret Network
  • Owner and Consultant at PortfolioMentor: Your Guide to Game Art Jobs
  • Certified Scrum Master / Game Development Consultant at Self-Employed

500+ connections


Beverly Garland's Summary

Beverly Garland is on a mission to inspire others who share the dream to make the world a kinder place. She is a freelance artist, adventurer and personal development guide with formal training as an Avatar® Master, Life Coach, and Agile ScrumMaster. She gained 18 years of “cat herding” experience managing teams of computer game developers for EA and NCsoft, and provided career coaching and resume services to entertainment executives through In addition to producing art that celebrates nature, she empowers people to discover and live their inspired life purpose via the Avatar Course, and leads tours at the Houston Museum of Natural Science.

• Personal Development Coaching
• Teaching and mentoring
• Team building
• Animation
• Mural painting
• Photoshop
• Agile/Scrum software development
• Resume writing
• Project Management

Beverly Garland's Experience

Freelance Artist - Animation, Murals, Illustration

B. Garland Studio

February 2011Present (3 years 8 months) Austin, TX

Inspiring children and adults to be loving stewards of the planet, I provide 2D hand-drawn animation and digital illustration, commercial and residential mural design, theatrical sets, and children's illustration. Recent projects include a children’s interactive installation done with Mine-Control at the Illinois Holocaust Museum and Education Center to encourage intervention in bullying scenarios. I have also begun a series of wildlife pieces to promote big cat conservation and raise money for research.

Licensed Avatar Master

The Way of Avatar®

June 2009Present (5 years 4 months) United States

As a self-employed team member, I collaborate with a world-wide network of licensed Avatar Masters to deliver the Avatar Course, which is based on the simple truth that your opinions and habits of thought have more bearing on your experience of life than the actual situations and events. When you learn to recognize and to consciously manage your mental processes, you become the director of your life rather than the victim of circumstances. You create better relationships, richer experiences, increased inner peace, and more rewarding goals for yourself. This is called living deliberately. This is freedom.

Avatar® is a registered trademark of Star's Edge, Inc. All rights reserved.

Nonprofit; 201-500 employees; Museums and Institutions industry

December 2012Present (1 year 10 months) Houston, Texas Area

(Part time) Lead kid's tours of the Paleontology Hall, and ensure that visitors experience the maximum educational value at the third-most-visited museum in the United States.

Career Development Specialist

Mary-Margaret Network

Privately Held; 1-10 employees; Staffing and Recruiting industry

July 2010October 2012 (2 years 4 months)

Contracted as a consultant to help job-seekers upgrade their professional marketing and branding for employment in the game, mobile, web, multimedia, IT, TV and film industries.

Worked closely with customers to develop junior and executive-level resumes, cover letters, bios and LinkedIn profiles that increase visibility and professionalism in job marketplace.

Authored articles pertaining to resumes, job hunting, and the game industry, for the organization's blog and newsletters.

Owner and Consultant

PortfolioMentor: Your Guide to Game Art Jobs

December 2008October 2012 (3 years 11 months) Austin, Texas Area

In a strategic partnership with Mary-Margaret Network, advised entry-level and veteran artists in crafting or updating their portfolios to be more marketable to the games industry.

Certified Scrum Master / Game Development Consultant


April 2009December 2009 (9 months) Austin, Texas Area

Trained game development studios to improve team efficiency using Agile/Scrum methods.

Provided onsite Scrum Master support and facilitation for teams navigating the learning curve of adopting a radical new process until they were self-sufficient.

Presented workshops in Agile philosophy, Scrum practices, writing User Stories, and Agile Planning and Estimating.

Trained and mentored Producers and Associate Producers to take on Scrum Master and Product Owner roles so as to repurpose existing personnel and negate need to hire or replace.

Past clients: Webwars, LLC and Trion World Network.

Certified Scrum Master / Art Production Manager


Public Company; 1001-5000 employees; Computer Games industry

August 2005November 2008 (3 years 4 months) Austin, Texas Area

Tabula Rasa (2007) NCsoft

For first 2 years, scheduled production of art content on 75-person MMORPG team, including outsourcing of artwork to China, using Microsoft Project.

Assisted in transitioning the scaled-down 45-person team to a Scrum production process after the product went “live,” including the training of Product Owners and other Scrum Masters.

Served as Scrum Master on two out of five development scrums in an Agile enterprise team, increasing the ability to publish updates to subscribers more often and with fewer bugs.

Organized and facilitated Sprint planning meetings and Retrospectives, ran daily Stand-ups, and removed blocks for team members

Secondarily assisted the Art Production Director with personnel management, including career development coaching and performance evaluations for his reports.

Voluntarily took on tasks of upgrading and publishing content to the project's website, developing a channel for our IP on and researching other online promotional tactics.

Graduate Student Intern for

National Geographic Society

Nonprofit; 1001-5000 employees; Publishing industry

January 2004April 2004 (4 months) Washington D.C. Metro Area

Selected as one of eleven geography students from a nationwide pool of candidates

Assisted up to five different producers organizing, fact checking and entering data for website content at, mostly assisting with photo image selection and purchasing.

Updated monthly content for "Travel Guide" and “Adventure Guide" pages; Produced annual update of “Earth Day Guide” page at

Director of Art Studio

EA Origin Systems

Public Company; 5001-10,000 employees; EA; Entertainment industry

April 1999March 2000 (1 year)

Headed a centralized department of fifteen artists that served multiple producers, and made decisions regarding the allocation of artists and art directors.

Redefined job skill criteria for each position in my department, thereby creating a cleaner direction for advancement and professional development of my group.

Compiled a database of the studio's skills to indicate hiring needs, identify discrepancies between salary and performance, and target areas for employee growth.

Selected and hired contract artists and animation houses when necessary to meet project ship dates, namely for “Ultima Online 2,” an unpublished MMORPG.

Art Production Manager

EA Origin Systems

Public Company; 5001-10,000 employees; EA; Entertainment industry

January 1998March 1999 (1 year 3 months)

Ultima IX: Ascension (1999) Electronic Arts

Stepped in to reorganize a demoralized eight-person art team on a real-time 3D title already several years into production. Improved morale and enabled team to start meeting milestones by providing a detailed task schedule and transparent goals.

Selected, hired and managed additional contract artists to meet project deadlines. Also managed contract with an external animation house for producing in-game cinematic sequences.

Art Director/ Cofounder

Titanic Entertainment

October 1995January 1998 (2 years 4 months) Austin, Texas Area

NetStorm: Islands at War (1997) Activision

Co-founded an 8-person game development studio with three programmers. Hired and managed two full-time 3D artists and one contract concept artist.

Acted as lead artist and art director for this early MMO strategy game.

Presented the talk, "An Approach to Art Direction," at IGDA's first annual Austin Game Developers Conference.

Lead Artist/Art Director

EA Origin Systems

Public Company; 5001-10,000 employees; EA; Entertainment industry

January 1993October 1995 (2 years 10 months)

Crusader No Remorse (1995) Electronic Arts

Designed look and feel for a 2D action shooter, and art-directed an eight-person production team.

Modeled and animated main character. Story-boarded and animated in-game and intro cinematics. Created user interface art.

Developed employee performance evaluations that were adopted and used by the dev studio for the next five years.

3D Modeler and Animator

EA Origin Systems

Public Company; 5001-10,000 employees; EA; Entertainment industry

December 19911993 (2 years) Austin, Texas Area

Ultima VIII: Pagan (1994) Modeled and animated a dozen NPCs, and created environment assets.

Wing Commander: Privateer (1993) Created environment assets and in-game animated sequences.

Wing Commander II: Vengeance of the Kilrathi - Special Operations 2 (1992) Created environment assets.

Wing Commander II: Vengeance of the Kilrathi - Special Operations 1 (1991) Created environment assets.

Beverly Garland's Publications

  • Living Without Limitations - 30 Mentor to Rock Your World

    • Coaching & Success, a divison of Marketing for Coach
    • December 12, 2013
    Authors: Beverly Garland, Anita Sechesky, Faith Dugan, Stacey Cargnelutti, Shannon Staples, Michael Hanle, Jan Robberts, HANNA HASHIM, Hazel Moore, Carol Metz Murray, Sandi Chomyn

    I am so proud to present the world with my 1st Book Anthology "Living Without Limitations - 30 Mentor to Rock Your World" set to launch on Dec 12th/2013! on book will make you look at your life so differently right from the beginning until the last page! Each of the 30 Mentors throughout this book from the 1st page to the end have something important to share with you that will empower and equip you to succeed in life!
    My co-authors and I have made you the reader the center of attention! You really are that important!

Beverly Garland's Projects

  • Ultima VIII: Pagan

    • March 1994 to Present
  • Ultima Online 2

    • 1999 to Present

Beverly Garland's Volunteer Experience & Causes

  • Volunteer Experience

    • Volunteer Research Assistant

      Cheetah Conservation Fund
      • Environment
      November 2000 December 2000 (2 months)

      Helped with various duties at CCF facility in Otjiwarango, Namibia, including mural paintings, data-entry for genetic records, feeding of captive cheetah, and assistance during medical exams of wild cheetah.

    • Advisory board member

      ACM SIGGRAPH Austin Chapter
      • Science and Technology
      January 2010 January 2011 (1 year 1 month)

      Acted as group Treasurer and co-chaired the first annual Portfolio Posse event organizing a portfolio review panel of over a dozen art professionals in Austin.

    • Intern

      Wildlife Rescue and Rehab Center
      • Animal Welfare
      February 2007 May 2007 (4 months)

      Developed initial draft of employee/volunteer handbook to standardize practices and procedures.

    • Classroom Presenter

      Spay Austin
      • Animal Welfare
      January 2007 December 2007 (1 year)

      Taught weekly and semi-weekly classes to the public on how to conduct a Trap-Neuter-Release program for managing feral and stray cat populations in urban and suburban areas of Austin, TX.

    • Annual Entertainment

      Easter Seals Central Texas
      • Social Services
      November 2009 November 2010 (1 year 1 month)

      Performed music with a professional rock band for entertainment at the annual staff appreciation dinner at Thanksgiving time.

  • Volunteer Interests

    • Causes I care about:

      • Animal Welfare
      • Environment
    • Organizations I support:

      • Alley Cat Allies
      • Keystone Conservation
      • The Nature Conservancy
      • Bat Conservation International
      • Cheetah Conservation Fund
      • Wildlife Rescue & Rehab Center
      • International Exotic Animal Sanctuary
      • Big Cat Rescue

Beverly Garland's Courses

  • Independent Coursework

    • Agile Estimating and Planning (Mike Cohn)

Beverly Garland's Certifications

  • Certified Scrum Master (CSM)

    • Scrum Alliance
    • December 2007

Beverly Garland's Skills & Expertise

  1. Resume Writing
  2. Group Training
  3. Certified Scrum Master CSM
  4. Agile Project Management
  5. Personal Development
  6. Training & Development
  7. Organizing
  8. Teaching/mentoring
  9. Traditional Animation
  10. Photoshop
  11. Graphic Design
  12. Digital Illustration
  13. Murals
  14. Workshop Presenter
  15. Retreat Facilitation
  16. Green Living
  17. Art Direction
  18. Production Management
  19. Pet Care
  20. Geography
  21. Goal Development
  22. MS Project
  23. Production Managment
  24. Animation
  25. Team Building
  26. MMO
  27. Computer Games
  28. Video Games
  29. Game Development
  30. Employee Training
  31. Online Gaming
  32. Mobile Games
  33. Character Animation
  34. Leadership
  35. Art
  36. Life Coaching
  37. Wildlife Art
  38. Agile Methodolgy
  39. 3D
  40. Drawing
  41. Game Design
  42. Creative Direction
  43. Social Games
  44. Concept Design
  45. Illustration
  46. Training
  47. Blogging

View All (47) Skills View Fewer Skills

Beverly Garland's Education

The University of Texas at Austin

Masters, Geography and the Environment, minoring in Public Affairs


My thesis explores how the presence of the feral cat challenges key boundaries in the nature-culture divide and in the social construction of idealized landscapes, from environmental, urban and animal welfare perspectives.

Key courses:
· Nature and culture—the philosophical history of the relationship between humans and the environment
· Useful and nuisance plants and animals—issues regarding domestic species and pests in human civilization
· Political Ecology—the historical, political and social aspects of environmental issues
· Nonprofit Governance and Strategic Planning

Activities and Societies: Student member of the Association of American Geographers (AAG) in 2003-2008 Officer and listproctor for UT Graduate Association of Geography Students (GAGS) in 2004-2005

The University of Texas at Austin

Bachelor of Science, Interior Design


Residential and commercial design, handicapped accessibility, lighting and electrical systems, color theory, and drafting

St. Edward's University

incomplete, Fine Art


Acrylic painting, life drawing, principles and elements of design

Beverly Garland's Additional Information


RV-ing, International travel, Animation, Outdoor Education, Study and conservation of species in the cat family (Felidae), “Trap-neuter-return” (TNR) management of feral cats, Alternative health practices, Spirituality

Groups and Associations:

ACM SIGGRAPH Austin Chapter (Advisory board member 2010), International Game Developers Association (IGDA), Scrum Alliance, Women In Games International (WIGI)

Honors and Awards:

2006 Next Generation Magazine's 100 Most Influential Women in Computer Games

2004 National Geographic Society Internship, Washington, D.C.

2003 Departmental Fellowship (Teaching Assistantship), University of Texas

2003 Robert E. Veselka Endowed Fellowship for Graduate Research Travel

2002 Recruitment Fellowship (Teaching Assistantship), University of Texas

1995 Origin Systems employee of the month

1983 Academic Scholarship, Saint Edward’s University

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