
Animator and Generalist
Greater Los Angeles Area

Animator and Generalist
Greater Los Angeles Area
I want to be the best at what I do and have fun while doing it!
I am a generalist in 3DS Max, Maya, XSI and Zbrush. I also know FaceRobot, Digital Fusion, Real Flow, FumeFX, Thinking Particles, After Effects, Combustion, Photoshop, Illustrator, Flash, Toon Boom, Boujou and Shake
(Privately Held; Computer Games industry)
December 2006 — November 2009 (3 years )
The Saboteur The Video Game: In Game and Cinematic Animator
I did in game animations and cinematic animations. I was also in charged of the mocap Face clean up using Face Robot.
(Animation industry)
October 2007 — October 2007 (1 month)
Video Game Cinematic: Animator
I fixed mocap data so that it blended smoothly with my hand keyed animations.
(Animation industry)
June 2006 — December 2006 (7 months)
Rise The Movie: Effects Artist
Animated and created effects for blood and arrows.
The Messengers The Movie: Effects Artist
Made mud effects, rendered and comped.
We Fight to Be Free: Effects Artist
Made smoke effects and blood for gun fights. Roto and comped scenes together.
The Grudge 2: Effects Artist
Matte painting and comp work.
Sony Vaio Commercial: Animator
Animated Car and explosion.
(Privately Held; Motion Pictures and Film industry)
August 2006 — August 2006 (1 month)
The Nativity Story: Effects Artist
Put Blood on Baby Jesus
(Motion Pictures and Film industry)
February 2006 — May 2006 (4 months)
Journey to the Center of the Earth: Pre-Vis Animator
Animated to storyboards
Unearthed: Effects artist
Made dust, smoke, particles for monsters in the shoot.
Eragon: Pre-Vis Animator
Animated to storyboards
(Broadcast Media industry)
September 2005 — January 2006 (5 months)
History Channel Show: Rig Artist and Animator
Fixed mocap data so it could work in a loop and also with each other mocap data.
(Broadcast Media industry)
February 2005 — December 2005 (11 months)
History Channel Shows: Animator and Effects Artist
Discovery Channel Shows: Animator and Effects Artist
(Privately Held; Motion Pictures and Film industry)
December 2003 — December 2004 (1 year 1 month)
Super Bowl XXXIX Intro for Fox: Effects Artist
Animated Screen Positions on the field
Created Visual Effect in 3DS Max using Thinking Particles
Confetti, Explosions, Balloons
Mask II The Movie: Animator
Produced Modeled and Textured for Baby Fangs
Created Reflection background matte painting
Blade III The Movie: Lead Character Setup
In charge of setting up over 37 Characters for over 120 effect shots
Produced Ash and Embers Effects
Matchmoving to Vampires
Scooby Doo II The Movie: Jr. Animator
Modeled and Textured Harpoon
(Public Company; Animation industry)
July 2003 — December 2003 (6 months)
iRiff Project 3D Demo for Microsoft: Lead Animator
In charge of Creating, Modeling, Texturing and Lighting Character
Assembled scenes and animated to camera work and sound track
BA , Multimedia , 2000 — 2004
certificate , Animation , 2007
Snowboarding, Drawing and learning new technology
Hollywood ASIFA
The 27th Annual Emmy Awards for Sports: Winner for Outstanding Graphic Design: NFL on FOX: Super Bowl XXXIX
First Place for our Pitch in The Red Stick Animation International Festival. The Crazy 8's (Crazy8sEntertainment.com)