
Character Animator
Greater Seattle Area

Character Animator
Greater Seattle Area
Maya key-frame animation, rigging & skinning.
Experience in video game animation production and development.
Hand-key animation
Lip-sync animation
(Public Company; Computer Games industry)
April 2009 — Present (8 months)
Halo: what more is there to say? Bungie made one of my favorite games (Marathon) and there is amazing talent here!
(Computer Games industry)
November 2008 — February 2009 (4 months)
3D character animation on Otto for www.Slooh.com conveying body language for pre-recorded dialogue tutorials.
(Computer Games industry)
April 2006 — May 2008 (2 years 2 months)
Completed 3rd person / AI animation libraries and in-game cinematics for Frontlines: Fuel of War.
(Non-Profit; Museums and Institutions industry)
August 2007 — September 2007 (2 months)
Helped bring to life the interactive dinosaur exhibit by animating anatomically-accurate bone rigs.
(Public Company; Hospitality industry)
April 2007 — July 2007 (4 months)
Collaborated with Scott Harris on an interactive installation for the hotel restaurant.
(Privately Held; 11-50 employees; Computer Games industry)
April 2004 — April 2006 (2 years 1 month)
(Privately Held; 51-200 employees; Computer Games industry)
September 2002 — March 2004 (1 year 7 months)
BFA , Computer Animation , 1998 — 2002
mountain biking, ping-pong, casual guitar-playing, traveling, continuing education
Top Cadet, Airborne Supply, Paratrooper Brigade 1997