Senior artist at BioWare
Canada
Senior artist at BioWare
Canada
I'm a digital artist working in the entertainment industry.
I've done concept art for a variety of AAA projects, including the upcoming David Fincher 'Heavy Metal' movie, and the critically acclaimed 'Mass Effect' video game franchise.
My clients include:
BioWare - A division of EA
Blur Studio
KingsIsle Entertainment
Recoil Games
RedLynx / Nokia
Sucker Punch Productions
Team17 Software
Concept art, illustration, visual development
(Privately Held; 201-500 employees; Computer Games industry)
April 2008 — Present (7 months)
I'm working as a Concept Artist on various projects.
(Privately Held; 1-10 employees; Motion Pictures and Film industry)
February 2008 — Present (9 months)
Concept art, illustration and visual development for video games, motion pictures, books and more.
(Privately Held; 11-50 employees; Computer Games industry)
February 2007 — April 2008 (1 year 3 months)
(Privately Held; 51-200 employees; Computer Games industry)
June 2006 — January 2007 (8 months)
(Privately Held; 11-50 employees; Computer Games industry)
November 2003 — May 2006 (2 years 7 months)
Graphic design & 3d stuff 2002 — 2003
art forums