
Digital Content Consultant
Japan

Digital Content Consultant
Japan
Lengthy and varied experience in digital content development in Japan.
Projects have included games on a variety of platforms, web, music, human-machine interface and robotics.
Primary niche is the direction of software projects involving teams in both Japan and abroad.
Product / solution planning, system design, management of development and testing.
Extensive domain knowledge and experience in various application areas.
Fluent in spoken and written Japanese, and intimate with Japanese business and cultural norms.
(Self-Employed; Myself Only; Computer Software industry)
November 2003 — Present (4 years 9 months)
Digital content planning and development.
Particularly experienced interested in assignments involving the bridging of teams in Japan and abroad.
(Partnership; 11-50 employees; Computer Games industry)
June 2000 — November 2003 (3 years 6 months)
Company direction, technical direction and product development.
(Privately Held; 1-10 employees; Computer Games industry)
June 1998 — June 2000 (2 years 1 month)
Company direction, technical direction and product development.
(Partnership; 11-50 employees; Computer Games industry)
November 1991 — June 1998 (6 years 8 months)
Software engineering and engineering management.
BMath, Mathematics, September 1984 — April 1989
1979 — 1984
technology, media, society/culture, travel, diving
Tokyo2Point0, TLUG, Tokyo PC Users Group, Pink Cow Conspiracy, CodeJ