at
Greater New York City Area
at
Greater New York City Area
I would like to be in an environment that challenges me to grow and learn.
Maya, XSI. I am getting now confortable with scripting. C++, python and a little of Mel.
(Public Company; 201-500 employees; Animation industry)
May 2008 — Present (1 year 7 months)
Assembly is the check point to assure that assets are working. Some of the duties involve shot dressing, propagating and working with the Art director to obtain asset layout lock.
(Public Company; 201-500 employees; Animation industry)
January 2007 — Present (2 years 11 months)
Assembly is the check point to assure that assets are working. Some of the duties involve shot dressing, propagating and working with the Art director to obtain asset layout lock.
(Privately Held; 1-10 employees; Animation industry)
November 2006 — January 2007 (3 months)
Responsible for Modeling, texturing, rigging, animating, lighting and compositing comercials, also overseing the live action crew when they shoot plates for moving.
(Privately Held; 1-10 employees; Entertainment industry)
August 2006 — September 2006 (2 months)
Reposible for managing crew and organazing the day to day events for a reality TV Series.
(Privately Held; 201-500 employees; Animation industry)
November 2005 — July 2006 (9 months)
Responsible for creating hair motion, fixing assets, editing efxs, and animating bg characters. Our department is responsible to trouble shoot and fix any problems that stop other departments from moving scenes foward through the pipeline.
(Privately Held; Motion Pictures and Film industry)
September 2004 — November 2005 (1 year 3 months)
Responsible for secondary animation and animation of background characters.
BFA , Animation , 1999 — 2003
AA , Graphic Design , 1997 — 1999