Software Development Engineer at Microsoft
Toronto, Canada Area
Software Development Engineer at Microsoft
Toronto, Canada Area
Computer Engineer specializing in Cognitive Systems, Artificial Intelligence and Soft Computing. Proficient in C/C++/C# and experienced with low level assembly and embedded C programming. Skill with Perforce, DirectX, Maya, and STL.
Interested in AI programming in game development targeting PC and console systems.
C, C++, C#, Artificial Intelligence, Neural Networks, Soft Computing, Management
(Public Company; 10,001 or more employees; MSFT; Computer Software industry)
June 2008 — Present (3 months)
* Working on 2008 Xbox Live Experience Refresh
(Public Company; 10,001 or more employees; MSFT; Computer Software industry)
September 2007 — December 2007 (4 months)
* Designed specifications for next generation Visio features
* Developed feature showcase application
* Managed integration issues and fostered buy-in from cross-organizational teams
(Partnership; 5001-10,000 employees; Telecommunications industry)
January 2007 — April 2007 (4 months)
* Assisted in Development and Implementation of Oracle Applications Procurement System
* Assisted in Developing Project Management Governance Strategy
* Assisted in Sales Pursuit Initiatives
(Public Company; 10,001 or more employees; AAPL; Consumer Electronics industry)
May 2006 — August 2006 (4 months)
* Designed and Implemented System for Production Line Video Testing
* Designed System for Testing Video Quality on Arbitrary Number of Test Units
* Assisted in Developing Process Control Strategy for Production Line
(Public Company; 51-200 employees; Computer Hardware industry)
September 2005 — December 2005 (4 months)
* Developed Application Programming Interface for Mobile Graphics Engine Controller
* Reverse Engineered Communications Interface for Video Sensing Equipment
* Developed Efficient and Robust Algorithms for Determining Stereoscopic Distance
(Privately Held; 1-10 employees; Computer Software industry)
January 2005 — April 2005 (4 months)
Hons. BASc, Computer Engineering, Cognitive Science, 2003 — 2008
Specialization in Software Development, Artificial Intelligence, and Neuro-Cognitive Modelling
Digital Signal Processing, Embedded Programming, Digital Hardware Design, Video Games, Video Game Design, Agile Programming, Evolutionary Biology, Genetic Engineering
IEEE, Professional Engineers of Ontario, International Game Developers Association