
Interactive Art Director
United States

Interactive Art Director
United States
Skills
Over sixteen years art direction and brand development experience, specializing in interactive, major photo shoots, and team management but with a broad basis in all forms of creative development including print and television. Skilled working with companies of all size from huge iconic brands to starting up small business campaigns with regional focus.
Brands
Verizon Wireless, Walmart, Bayer, Partnership for a Drug Free America (Above the Influence), National City Bank, Mitsubishi Electric, H&R Block, Option One Mortgage, City of Anaheim, Cengage Learning, and more.
Expert knowledge of: Flash, Actionscript 3, Photo Shoot Art Direction (including photographer and model direction), Illustrator, Photoshop, InDesign, Dreamweaver, Proscape 6, After Effects, Premiere, Acrobat, Bridge, and QuarkXPress.
(Public Company; VTIV; Marketing and Advertising industry)
August 2009 — Present (4 months)
Concept and develop interactive for web and closed loop marketing (CLM) presentations using Flash and Proscape.
(Marketing and Advertising industry)
1993 — Present (16 years )
Conceptualize and execute from concept to completion a wide variety of different projects on accounts ranging from local businesses to major national accounts, including; interactive concepting & creation, creative brand strategy development, advertising campaigns, marketplace trend identification, photography & photo art direction, collateral & book design, trade show theme & graphics, music composition & recording, and television concepts & art direction.
(Public Company; Marketing and Advertising industry)
January 2005 — February 2009 (4 years 2 months)
Conceptualize, design, and oversee interactive, major photo shoots, print, and TV for iconic national accounts. I spearheaded the creation of a new media group through art directing, animating, and team management. Previously the office outsourced all interactive work, my efforts creating this new group resulted in developing a critical revenue stream that increased gross profits, enhanced key capabilities offerings, and a thrilled client for the quality of the creative. I’ve been entrusted to manage teams of up to 20 people on big start-up projects, including; creative, animation, production, and photography teams.
(Privately Held; Publishing industry)
2001 — 2004 (3 years )
Create rich, interactive, instructional web sites based on four-color text books for the Shelly Cashman Series through Course Technology, including the number one selling text book for the world at that time, Discovering Computers. I concepted ideas and built Flash for the sites, including; overall look, navigation, instructional guides, games, and animated glossary terms. As the second-in-charge web developer, I directly managed and art directed a team of four Flash programmers in addition to my own animating. I worked consistently under high priority and short turn around deadlines.
(Educational Institution; Research industry)
2001 — 2002 (1 year )
Train groups of post-graduate students in a lab environment on various graphics programs, including; Photoshop, Illustrator, and Dreamweaver. I led these groups through class situations to simulate real work environments.
AA , Music
GINA for Missing Persons