Andrei Ichim

Current
  • Freelance 3D Artist at Self Employed
  • Lead 3D Artist at Gameloft
Education
  • Universitatea 'Politehnica' din Bucuresti
Connections
67 connections
Industry
Computer Games
Websites

Andrei Ichim’s Summary

I am a professional 3D artist, experienced in video games and specialized in environment & character modeling. I have strong artistic and creative skills, very good game knowledge and I am comfortable working with tight deadlines.

Portfolio: www.andrei313.com


Games Shipped:

Terminator Salvation [Platform: iPhone] (2009)
I was Lead 3D Artist on this project.
Link: http://www.gameloft.com/iphone-games/terminator-salvation/

The Lost Inca Prophecy [Platform: PC] (2009)
I worked as a freelance artist making the 3D assets for the game.
Link: http://www.bigfishgames.com/download-games/5975/the-lost-inca-prophecy/index.html

Asphalt 4: Elite Racing [Platform: iPhone] (2008)
I was Lead 3D Artist on this project.
Link: http://www.gameloft.com/iphone-games/asphalt-4-elite-racing/

Assassins Creed: Altair's Chronicles [Platform: Nintendo DS] (2007)
I worked as 3D Artist on this proect.
Link: http://www.ubi.com/US/Games/Info.aspx?pId=6306

Miami Nights: Singles in the City [Platform: Nintendo DS] (2007)
I was Lead 3D Artist on this project.
Link: http://www.ubi.com/US/Games/Info.aspx?pId=6281

Brothers in Arms 3D - [Platform: Mobile Phones] (2006)
I worked as a 3D Artist / Animator on this project.
Link: http://www.gameloft.com/mobile-games/brothers-in-arms-earned-in-blood/


Volunteering:

Carpathian Crosses - The Romanian Army in World War II [Platform: PC] (2006-2008)
I worked as a Character Artist / Animator for the Red Orchestra - Ostfront '41-'45 Add-On - Carpathia Crosses
Link: http://www.carpathiancrosses.com/

Mare Nostrum [Platform: PC] (2006-2008)
I worked as a Weapon/Character Artist / Animator for the Red Orchestra - Ostfront '41-'45 Modification - Mare Nostrum
Link: http://www.marenostrumgame.com/

Andrei Ichim’s Specialties:

- Lowpoly Modeling
- Highpoly Modeling
- LOD creation
- Texturing
- Normal Mapping
- Rigging
- Animations

Software:
- Autodesk 3ds Max
- Adobe Photoshop
- Pixologic ZBrush
- Unreal Engine 3.0


Andrei Ichim’s Experience

  • Freelance 3D Artist

    Self Employed

    (Computer Games industry)

    January 2008Present (1 year 11 months)

  • Lead 3D Artist

    Gameloft

    (Public Company; Computer Games industry)

    August 2005Present (4 years 4 months)

    As a 3D Artist at Gameloft my responsabilities are mainly modeling and texturing environments and props and also doing various environment animations, lighting and level layout.


Andrei Ichim’s Education

  • Universitatea 'Politehnica' din Bucuresti

    20022007


Additional Information

Andrei Ichim’s Websites:

Andrei Ichim’s Groups:

  •    Casual Games
  •    Game Developers
  •    Visualart
  •    Digital Artist Outsourcing Group (InArtists)
  •    Electronic Entertainment Industry Network
  •    Gameloft
  •    VideoGame Professionals
  •    Freelance professionals
  •    Games Industry Outsource Group
  •    Gamesrecruit
  •    Level Up! Opportunities for games people.
  •    Game-Artist.net

Public profile powered by: LinkedIn

Create a public profile: Sign In or Join Now

View Andrei Ichim’s full profile:

  • See who you and Andrei Ichim know in common
  • Get introduced to Andrei Ichim
  • Contact Andrei Ichim directly

View Full Profile