Kevin Robinson

Kevin Robinson

3D Artist & Digital Media Designer

Washington D.C. Metro Area

Current
  • 3D/Interface Artist at Napalm Riot, Inc
  • Contract Designer (Self-employed)
Past
Education
  • Corcoran College of Art + Design
  • Longwood University
  • Tidewater Community College
Connections
37 connections
Industry
Computer Games
Websites

Kevin Robinson’s Summary

I like to have fun and create cool stuff. My main interests lie in 3D modeling and motion design/video editing. I fancy the web and interactive design as well. You could call me a "digital creative," if you're into that sort of thing.

I have held challenging positions with Advanced Concepts at Lockheed Martin and international marketing at Marriott International.

I am looking start my career in the video game industry as a 3D Artist and Character Modeler.

Kevin Robinson’s Specialties:

3D Modeling and Rigging with Maya and 3DS Max, Sculpting and Painting Textures in zBrush, Virtual World Development, Digital Illustration, Interactive & Motion Design, Flash & Actionscript 2, Video Editing, Audio Editing, XHTML, CSS

Experience with C++, Java, Javascript (including the MooTools library), PHP5, and Actionscript 3


Kevin Robinson’s Experience

  • 3D/Interface Artist

    Napalm Riot, Inc

    (Internet industry)

    January 2008Present (1 year 7 months)

    My work with Napalm Riot centers around image development and asset creation. I have built 3D models for animation, banner images, and distributable collateral for the Napalm brand. My role as a site administrator also involves community/user interaction, site news aggregation/management, and bug testing.

  • Contract Designer

    Self-employed

    (Self-Employed; Myself Only; Graphic Design industry)

    June 2004Present (5 years 2 months)

  • Multimedia 3D Artist at Advanced Concepts

    Lockheed Martin

    (Public Company; LMT; Defense & Space industry)

    July 2008November 2008 (5 months)

    At Lockheed I worked on virtual world development using the Forterra Olive engine as well as the Unreal3 engine and CryEngine2. I was also part of research & development for a dismounted combat platform concept system. My work dealt primarily with 3D asset creation and texturing in Maya 2009 and 3D Studio Max 2009, but also involved interface concept design work in Vizrt.

  • Co-Founder, Web Designer/Developer

    ArtCade Magazine, LLC

    (Entertainment industry)

    February 2007August 2008 (1 year 7 months)

    My involvement with ArtCade was mostly focused on the design and development of its internet property, artcademagazine.com, as a destination site for readers, investors, and all interested parties.

  • Production Artist

    Marriott International

    (Public Company; MAR; Hospitality industry)

    June 2007August 2007 (3 months)

    At Marriott I was responsible for production art for various internal and international ad campaigns and photo rights management for hotel site photography used on the international website. I also worked with the design team in a flash development capacity, writing Actionscript code for new, interactive banner advertisements.


Kevin Robinson’s Education

  • Corcoran College of Art + Design

    BFA , Digital Media Design , 20062009

    While studying at the Corcoran I have pushed for the expansion of the Digital Media department, secured an independent senior core class for Digital Media, and been involved with a number of advanced team directed study courses focused on 3D modeling and asset creation.

    My thesis project for CCA+D involved creating an environment, character assets, and building assets for a popular game engine, specifically CryEngine2. My team of two created models, textures, and edited audio to create an immersive environment with simple, basic game play. The final product was displayed in the Corcoran Gallery of Art during the month long All Senior Exhibition.

    Activities and Societies:
    student tutoring
  • Longwood University

    Computer Science, Graphic Design 20042006

    During my enrolment at Longwood University I was selected to participate in the Resident and Commuter Life candidate education program my freshman year, honored by the Princeps Society as an outstanding class member and leader, and in 2006 selected as an RA for the RCL Office for a new residence hall on campus.

    Activities and Societies:
    Alpha Phi Omega, Safe Zone, RCL
  • Tidewater Community College

    Environmental Science, English Literature 20032004

    My enrolment at TCC was part of the Dual Enrolment program during senior year of high school.


Additional Information

Kevin Robinson’s Websites:

Kevin Robinson’s Interests:

games, interactive design, character development, 3D, surfing, soccer, tennis, reading, music

Kevin Robinson’s Groups:

Alpha Phi Omega, IGDA, ACM SIGGRAPH

  •    International Game Developers Association
  •    The Official Association for Computing Machinery (ACM) Group
  •    Entertainment Consumers Association (ECA)
  •    ACM SIGGRAPH
  •    Napalm Riot
  •    Video Gamers
  •    Game Developers
  •    Surfrider Foundation
  •    Alpha Phi Omega Networking
  •    3D Design Professionals
  •    polycount
  •    Longwood University Alumni
  •    Professional Maya Users
  •    Surfers
  •    3D Modelers
  •    zBrush Users Group
  •    Blizzard Entertainment
  •    Malakye.com
  •    Corcoran College of Art and Design Alumni

Kevin Robinson’s Honors:

Corcoran College of Art + Design Dean's List 2007, 2009
Princeps Society Outstanding Leadership Dinner 2004
Chesapeake School Board Technology Service Award 2004


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