
3D Artist & Digital Media Designer
Washington D.C. Metro Area

3D Artist & Digital Media Designer
Washington D.C. Metro Area
I like to have fun and create cool stuff. My main interests lie in 3D modeling and motion design/video editing. I fancy the web and interactive design as well. You could call me a "digital creative," if you're into that sort of thing.
I have held challenging positions with Advanced Concepts at Lockheed Martin and international marketing at Marriott International.
I am looking start my career in the video game industry as a 3D Artist and Character Modeler.
3D Modeling and Rigging with Maya and 3DS Max, Sculpting and Painting Textures in zBrush, Virtual World Development, Digital Illustration, Interactive & Motion Design, Flash & Actionscript 2, Video Editing, Audio Editing, XHTML, CSS
Experience with C++, Java, Javascript (including the MooTools library), PHP5, and Actionscript 3
(Internet industry)
January 2008 — Present (1 year 7 months)
My work with Napalm Riot centers around image development and asset creation. I have built 3D models for animation, banner images, and distributable collateral for the Napalm brand. My role as a site administrator also involves community/user interaction, site news aggregation/management, and bug testing.
(Self-Employed; Myself Only; Graphic Design industry)
June 2004 — Present (5 years 2 months)
(Public Company; LMT; Defense & Space industry)
July 2008 — November 2008 (5 months)
At Lockheed I worked on virtual world development using the Forterra Olive engine as well as the Unreal3 engine and CryEngine2. I was also part of research & development for a dismounted combat platform concept system. My work dealt primarily with 3D asset creation and texturing in Maya 2009 and 3D Studio Max 2009, but also involved interface concept design work in Vizrt.
(Entertainment industry)
February 2007 — August 2008 (1 year 7 months)
My involvement with ArtCade was mostly focused on the design and development of its internet property, artcademagazine.com, as a destination site for readers, investors, and all interested parties.
(Public Company; MAR; Hospitality industry)
June 2007 — August 2007 (3 months)
At Marriott I was responsible for production art for various internal and international ad campaigns and photo rights management for hotel site photography used on the international website. I also worked with the design team in a flash development capacity, writing Actionscript code for new, interactive banner advertisements.
BFA , Digital Media Design , 2006 — 2009
While studying at the Corcoran I have pushed for the expansion of the Digital Media department, secured an independent senior core class for Digital Media, and been involved with a number of advanced team directed study courses focused on 3D modeling and asset creation.
My thesis project for CCA+D involved creating an environment, character assets, and building assets for a popular game engine, specifically CryEngine2. My team of two created models, textures, and edited audio to create an immersive environment with simple, basic game play. The final product was displayed in the Corcoran Gallery of Art during the month long All Senior Exhibition.
Computer Science, Graphic Design 2004 — 2006
During my enrolment at Longwood University I was selected to participate in the Resident and Commuter Life candidate education program my freshman year, honored by the Princeps Society as an outstanding class member and leader, and in 2006 selected as an RA for the RCL Office for a new residence hall on campus.
Environmental Science, English Literature 2003 — 2004
My enrolment at TCC was part of the Dual Enrolment program during senior year of high school.
games, interactive design, character development, 3D, surfing, soccer, tennis, reading, music
Alpha Phi Omega, IGDA, ACM SIGGRAPH
Corcoran College of Art + Design Dean's List 2007, 2009
Princeps Society Outstanding Leadership Dinner 2004
Chesapeake School Board Technology Service Award 2004