
Partner, Developer & General Manager at Persuasive Games / Co-founder at Platico Games Studio / www.alejandroquarto.com
Argentina

Partner, Developer & General Manager at Persuasive Games / Co-founder at Platico Games Studio / www.alejandroquarto.com
Argentina
I joined Persuasive Games Latin America, S.A. in 2006 as a General Manager. In this role, i'm responsible for studio management, testing, technology and strategy.
Prior to joining to Persuasive Games, i've started my career in interactive entertainment as a freelance programmer using different object-oriented programming tools specifically specializing in Macromedia Flash, Shockwave, and Java development platforms among others.
In 2002 I've co-founded Platico Games Studio in Buenos Aires, Argentina where I have developed games for clients such as: Claxson Interactive Group, Budweiser, Mattel, Turbo Video Brazil, Canal 13 (TV) Argentina, and FM HIT in Chile.
In additional to working as producer at Platico Games Studio, I have worked as a lead engineer at Persuasive Games prior to joining its team. In this position I've designed and developed video games.
As developer, I am an active contributor in communities like actionscript.org. and I also research and write examples and tutorials about Flash developent.
I'm currently teaching about Flash development, in an institute located in Buenos Aires. As an intructor, i'm teaching how to develop webs and games, for online content.
My personal blog is http://www.alejandroquarto.com
If you want to contact me, please add my AIM account: amquarto
Web development, Games development, Advertising, Advergames, Software engineering.
(Media Production industry)
May 2008 — Present (3 months)
I wrote a Flash development tutorial for the magazine about Game development with ActionScript 3.0.
Magazine is at the stores, check www.ffdmag.com
(Educational Institution; 1-10 employees; Education Management industry)
September 2007 — Present (11 months)
Teaching ActionScript, for web and games development.. Fast prototyping methods.
(Non-Profit; Myself Only; International Trade and Development industry)
August 2007 — Present (1 year)
At my blog I'm currently publishing tutorials and Adobe Flash source code for learning purposes.
I also explore about games development and online gamming bussines.
Visit me at www.alejandroquarto.com
(Privately Held; 1-10 employees; Computer Games industry)
January 2006 — Present (2 years 7 months)
Persuasive Games designs, builds, and distributes videogames for persuasion, instruction, and activism.
Our games influence players to take action through gameplay. Games communicate differently than other media; they not only deliver messages, but also simulate experiences. While often thought to be just a leisure activity, games can also become rhetorical tools.
(Privately Held; 1-10 employees; Computer Games industry)
February 2003 — Present (5 years 6 months)
I've been working as a lead engineer at Persuasive Games prior to joining its team. In this position i've designed and developed video games under Dr. Ian Bogosts directives.
(Privately Held; 1-10 employees; Computer Games industry)
February 2002 — Present (6 years 6 months)
I have produced a wide variety of video game projects including: advergames, educational games, and multiplayer games oriented to big communities.
Visit www.platico.com
Our Blog: blog.platico.com
Engineering 2001 — 2004
System Analyst 1999 — 2001
Bachelor, 1993 — 1998
Media Production, Web development, System Engineering, Advertising, Computer Technology