President and CEO at NeoEdge Networks, Inc., and MostFun.com Game Network
San Francisco Bay Area
President and CEO at NeoEdge Networks, Inc., and MostFun.com Game Network
San Francisco Bay Area
Seasoned consumer Internet veteran with strong track record of driving results. Founded or co-founded three companies and one division within Fortune 100 corporation. From idea to revenue generation, able to manage all aspects of consumer or B2B service or product business. Focus has been on operationally complex services which required new technology development. Holder of three patents. MBA, Harvard Business School, BA, Dartmouth College.
Company and team building, product development, Internet services, raising venture capital, telecommunications, advertising supported business models, video game industry, music and entertainment industry, full text search. Seasoned entrepreneur with four startups - all complex, leveraging new technology.
(Privately Held; 51-200 employees; Computer Games industry)
March 2007 — Present (2 years 5 months)
CEO of venture backed startup focusing on advertising supported video gaming. NeoEdge Networks is the creator of the MostFun.com Game Network. NeoEdge does three key things: 1) enables publishers of casual games to monetize game play traffic in addition to selling games; 2) excites consumers by offering premium casual games without limits or trial offers, and; 3) helps advertisers reach a very attractive demographic with purchasing power.
(Public Company; 10,001 or more employees; TWX; Telecommunications industry)
April 2001 — April 2006 (5 years 1 month)
Co-founded and later became General Manager of portfolio of four consumer businesses and one wholesale business totalling well over one million paying subscribers. Grew business from an idea to a very profitable and respected part of Time Warner/America Online. Part of team acquiring and integrating two outside companies. Well regarded executive leader.
(Privately Held; 51-200 employees; Telecommunications industry)
April 1997 — March 2001 (4 years)
Started with an idea and three guys in a milk factory and built a company that touched several million consumers' lives. ThinkLink was one of the first companies to use Voice over Internet Protocol (VoIP) technology to enable unified messaging and outbound calling services for consumers and Internet portals.
(Privately Held; 11-50 employees; Entertainment industry)
June 1995 — March 1997 (1 year 10 months)
(Privately Held; 11-50 employees; Information Technology and Services industry)
June 1990 — August 1993 (3 years 3 months)
(Privately Held; 501-1000 employees; Legal Services industry)
December 1987 — May 1990 (2 years 6 months)