Alex Schwartz

Alex Schwartz

Technical Artist at Seven45 Studios

Greater Boston Area

Current
  • Technical Artist - Seven45 Studios at First Act Inc.
  • iPhone Game Developer at eBay
  • GDC Vice President at WPI Game Development Club
Past
  • Member, Networker, Eater of sponsored food at Boston Postmortem
  • Graphics / UI Contractor at SolidWorks
  • Interactive and Graphic Design Intern at SolidWorks
Education
  • Worcester Polytechnic Institute
Connections
230 connections
Industry
Computer Games
Websites

Alex Schwartz’s Summary

I'm a game developer/designer and 3D game artist with a passion for innovation, games, and that sweet spot where they coexist. I try to span the gap of programmer/artist and distribute my time among art creation, scripting, and designing games. I've worked on multiple project teams to complete some small interesting games. I also dabble in web design and have been juggling (knives/clubs/balls/torches) for 12 years. I recently graduated from WPI with an Interactive Media and Game Development degree and am currently rocking the Boston game dev scene like its 1999.

Alex Schwartz’s Specialties:

Engines/Tools:
C4 Engine
Unity Engine
Trinigy Vision Engine
UT2004 UnrealED
SVN

Creative:
Maya
Cinema 4D
Photoshop
Mudbox
Illustrator
Solidworks
Final Cut Studio
Dreamweaver
Digital Performer

Languages:
Javascript
MEL
PHP
MySQL/LDAP


Alex Schwartz’s Experience

  • Technical Artist - Seven45 Studios

    First Act Inc.

    (Privately Held; Music industry)

    May 2009Present (7 months)

    Developing and maintaining art pipeline and artist tools, creating kick-ass 3d art, and helping to design the next big thing in music games.

  • iPhone Game Developer

    eBay

    (Public Company; ebay; Internet industry)

    January 2009Present (11 months)

    Working with eBay Research Labs in San Jose, CA to create an eBay branded iPhone game. Using the Unity game engine and Maya/Photoshop to create art assets and co-designing the game with 3 other colleagues.

  • GDC Vice President

    WPI Game Development Club

    (Non-Profit; 11-50 employees; Computer Games industry)

    August 2007Present (2 years 4 months)

    I am the vice president of WPI's Game Development Club (GDC). I am mainly in charge of sitting on the Interactive Media and Game Development (IMGD) steering committee, and being a student representative for the major. I also help organize and run all GDC events, as well as assist with publicity and social relations.

  • Member, Networker, Eater of sponsored food

    Boston Postmortem

    (Computer Games industry)

    January 2006June 2009 (3 years 6 months)

    Proud member of the best IGDA chapter out there, the Boston Postmortem.

  • Graphics / UI Contractor

    SolidWorks

    (Public Company; DASTY; Computer Software industry)

    August 2008March 2009 (8 months)

    Complete various graphic tasks ranging from application icons to logo design to marketing materials.

  • Interactive and Graphic Design Intern

    SolidWorks

    (Public Company; 501-1000 employees; DASTY; Computer Software industry)

    May 2008August 2008 (4 months)

    Worked on the graphics and UI teams to complete a variety of projects for SolidWorks 2009 alpha, and beta releases. Worked with illustrator and photoshop to create splash screens, UI mockups, logos, toolbar icons, and other various graphic content. Created a webapp with 3d view of the SolidWorks floorplan complete with searchable database of employees and location-based pinpointing and map navigation.

  • Computer Helpdesk Agent

    Worcester Polytechnic Institute

    (Educational Institution; Higher Education industry)

    September 2005August 2008 (3 years )

    WPI Helpdesk Employee. Answered a variety of student and faculty queries concerning technological problems, software, hardware, and other issues by phone or computer based action request system. Also worked on the marketing team to create a Helpdesk logo re-design.

  • Computer Salesman

    Danbury Multimedia

    (Retail industry)

    2000August 2008 (8 years )

    Computer sales and repair for local Apple retailer. Gained extensive knowledge of Mac hardware, OS, and software. Worked retail and also on-site technician. Performed house calls for clients ranging from network setup to pro application training

  • Game Dev Teaching Assistant

    Worcester Polytechnic Institute

    (Educational Institution; Higher Education industry)

    August 2007May 2008 (10 months)

    Assist game development students with assignments, labs and troubleshoot issues in project creation. Worked with Maya to help provide solutions to art pipeline problems.

  • The WPImap: a 3D Interactive Campus tour

    WPI

    (Educational Institution; 501-1000 employees; Higher Education industry)

    September 2007February 2008 (6 months)

    http://wpimap.com
    Created a realistic 3-D model of WPI’s college campus for use in Unreal Engine 2. Software and hardware created to provide an interactive visual and audio tour of the college campus to be displayed within the Admissions building of WPI as a real-life kiosk. Also available as an Unreal mod at wpimap.com.

  • Game Modding Instructor and Counselor

    iD Tech Camps

    (Privately Held; 201-500 employees; Education Management industry)

    July 2007September 2007 (3 months)

    Taught ages 13-17 game modding software for Battlefield 2. Also acted as general summer camp instructor and technical advisor for camp hardware and software

  • Assistant Editor

    Genuine Entertainment

    (Privately Held; 11-50 employees; Motion Pictures and Film industry)

    June 2006September 2006 (4 months)

    Worked on an MTV documentary entitled “Gay Siblings,” doing video post-production including editing, logging, and transcription

  • Graphic Designer

    Citizen News

    (Privately Held; 11-50 employees; Newspapers industry)

    June 2004August 2006 (2 years 3 months)

    Used Photoshop and other page layout applications to create advertisements for clients and graphic layouts for William Raveis Real Estate


Alex Schwartz’s Education

  • Worcester Polytechnic Institute

    BS , Interactive Media and Game Development, Computer Science , 20052009

    Created the WPImap, 3d tour of campus, in Unreal Engine 2.

    Activities and Societies:
    Game Development Club

Additional Information

Alex Schwartz’s Websites:

Alex Schwartz’s Interests:

Apple computers, Xbox, Footbag, Juggling, Guitar Hero, Halo, Maya, iPhone development, Staying up all night 3D Modeling, Portal guns, DeviantArt...

Alex Schwartz’s Groups:

  •    International Game Developers Association
  •    eBay Employees and Alumni Group
  •    Game Developers
  •    Worcester Polytechnic Institute Alumni (WPI)
  •    Friends of Harmonix Music
  •    David Perry's Game Industry Map Group.
  •    Dassault Systemes
  •    iPhone Developers - www.iPhoneintouch.com
  •    SolidWorks
  •    Game Creator's Network
  •    Electronic Entertainment Industry Network
  •    Gaming: Passion and Profession
  •    VideoGame Professionals
  •    Unity
  •    Professional Maya Users
  •    Games Jobs - The original Iinkedin jobs group for the Games Industry
  •    Gamesrecruit
  •    New England Games and Interactive Entertainment SIG (MIT Enterprise Forum)
  •    tech-artists.org
  •    WPI Game Development Club Alumni
  •    Friends of BetaHouse
  •    Social Game Developers

Alex Schwartz’s Honors:

Best Senior Project - Memory Dash - 2009
Best Junior Project - WPImap - 2008
Best Overall Game - Monkeys Left Eye - WPI's Artistic Game Development 2007
Machinima of the Month - "Waking" (on Mprem.com)
Info Team Leader - WPI Helpdesk 2007
Diploma of Highest Distinction - NFHS 2005 - 4.09 GPA
Best Marketing - ITLA group 2005


Alex Schwartz’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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