
CEO at Simple Lifeforms
Nottingham, United Kingdom

CEO at Simple Lifeforms
Nottingham, United Kingdom
Alan is CEO at Simple Lifeforms a Social Games company.
Versatile professional with track record of applying creativity, education, knowledge, experience, and skills in individual, team, management, and leadership roles at corporate, strategic, and operational levels throughout creative media industries (C.B.T., I.S.P., I.T., graphic design, new media, video games, advertising, and marketing).
MBA, Master of Business Administration, (2005-2006).
BSc (Hons.) Interactive Systems and Video Game Design, (2002-2005).
~ Strategic, tactical and operational business development.
~ Business and marketing planning, research, and communications.
~ Pitches and presentations.
~ Project planning, management, budgeting, scheduling and control.
~ Licence, IP, contract planning, control and management.
~ VC, funding and financing acquisition.
~ Strategic partnerships, management & negotiations.
(Computer Games industry)
June 2008 — Present (1 year 6 months)
Founded and manage day-to-day strategic, tactical, and operational leadership, business, and marketing operations for UK based social game company.
(Privately Held; 11-50 employees; Computer Games industry)
January 2008 — June 2008 (6 months)
Manage day-to-day strategic, tactical, operational business, fundraising and marketing operations for UK based, globally represented online game and technology company.
(Privately Held; 11-50 employees; Computer Games industry)
January 2007 — December 2007 (1 year )
Manage day-to-day strategic, tactical, and operational business and marketing operations for UK based, globally represented online game and technology company.
(Computer Games industry)
January 2007 — June 2007 (6 months)
Manage day-to-day strategic, tactical, and operational Internet, marketing, and billing operations for UK based online game publisher.
(Privately Held; 51-200 employees; Computer Games industry)
July 2006 — November 2006 (5 months)
Research, plan, and produce online game business plan and game design material for successful Venture Capital investment ($10 million+). Market research and risk analysis of global online game industry, trends, and business opportunities.
(Privately Held; 11-50 employees; Computer Software industry)
1999 — 2002 (3 years )
Strategy, media, creative, and project management consultant for Irish based Internet advertising sales company. Consultant to major Irish and international advertising, marketing, trade, media, and blue chip organisations. Advised board throughout trade sale of ICAN to Communicorp (€2.5 m Euro).
(Internet industry)
1999 — 2002 (3 years )
Manage day-to-day strategic, tactical, and operational leadership, business and marketing operations for Irish based, globally represented Internet advertising, graphic design, and marketing company.
(Graphic Design industry)
1998 — 1999 (1 year )
Manage day-to-day strategic, tactical, and operational, business and marketing operations for Irish based, globally represented Internet advertising, graphic design, and marketing company.
(Online Media industry)
1996 — 1998 (2 years )
Managed day-to-day graphic design and creative operations for Ireland’s largest Internet Service Provider and web portal.
(Privately Held; 11-50 employees; Graphic Design industry)
1994 — 1996 (2 years )
Creative director for company producing computer based training in partnership with largest global C.B.T. organisation (Skillsoft) and multimedia, interactive and kiosk projects for global client base.
Creative planning, management, and control of all design activities, initiatives, and projects. Pitches and presentations. Client relationship management. General management. Team leadership (8 persons).
Managed growth, hiring, and training of creative team staffing levels from 4 to 25 employees.
Developed, implemented, and managed creative strategy, policy, and style at strategic, tactical, and operational level.
MBA , Management , 2005 — 2006
BSc , Video Game Design , 2002 — 2005
Result: First Class Honours.
Honours Award: Ian Rossenbloom Award, Most Enterprising Student (2004-2005).
Movies, Role-Playing (Pen & Paper), Video Gaming (FPS, Strategy, RTS, RPG, Poker), Frisbee, Running, Cycling, Books, Magazines, and Comics (Fantasy, Sci-Fi, General Science).
Section Co-ordinator, IGDA, Online Games Special Interest Group (2007-Present).
Founded Ernest Adams video game design award at University of Bradford - (2005).
Co-founder & Vice President, Bradford University Games Society, B.U.G.S. - (2004-2005).
International Game Developer Association I.G.D.A. - Student Member - (2002-2006).
Game Republic - Student Member - (2004-2006)., Monumental Games, First Tuesday
Courvoisier Future 500 - Selected as one of the UK's 500 most successful people to watch by UK national news paper The Observer. (2007-2008).
Ian Rosenbloom Award - Most Enterprising Student, University of Bradford - (2004-2005).
Dot.ie & Internet Ireland Magazine - Top 100 Who's Who on the Internet - (1998, 1999 & 2000).
Graphic Design & Marketing Awards - IDMA (2000), Golden Spider (1999), I.C.A.D. (1998).