
Digital Creative at Sturm & Drang
Göteborg Area, Sweden

Digital Creative at Sturm & Drang
Göteborg Area, Sweden
I have been working with digital communication for the last 12 years. From small to big agencies. From production to communication focus.
Passionate about all interactive and digital. Always looking for new ideas and fresh new ways of executing them.
Some of the areas I work with: Digital Strategy, Concept, Art Direction and Creative Direction.
Latest work:
www.get-out-and-play.com
www.theworldismycanvas.com
www.070829.com
www.theinternetwalk.com
Identity/Branding
Interactive
Motion
Photography
Print
User Interface/Experience
(Privately Held; Marketing and Advertising industry)
June 2008 — Present (1 year 6 months)
Working on all areas but with focus on digital.
(Design industry)
August 2001 — Present (8 years 4 months)
Inclosure.com is where I work on personal projects.
(Privately Held; 11-50 employees; Marketing and Advertising industry)
January 2007 — May 2008 (1 year 5 months)
At Farfar we think of ourselves as time bandits. In today's chaotic marketplace of brands trying to break through the clutter, consumers want to be in command of their own time, interactiing with media on their on terms. Out creations are not limited to a certain length, nor supposed to be consumed at a given time. The old way of reaching the audience was to buy time. In contrast, we create time.
(Public Company; 201-500 employees; DICE; Computer Games industry)
November 2005 — December 2006 (1 year 2 months)
Working in the "User Interface" -team for Next-Gen console games, doing art, animation and finding techniques/ideas for making an innovative user experience.
Infomation about DICE:
Digital Illusions develops, and over the years has developed and designed concepts, graphics, music and technology for complete games in basically all existing games platforms. Our vision and business concept are, and always have been, to be one of the leading games developers in the world.
(Privately Held; 1-10 employees; Motion Pictures and Film industry)
February 2004 — December 2006 (2 years 11 months)
Art & Creative Director. Glimz.net is the awarded "film-on-demand" web site for Scandinavian short and documentary quality film.
Glimz.net screens shorts, documentaries, animated film, in DVD quality directly via broadband. Glimz.net was founded in 2003, and has since recieved awards as "Entertainment Site of the Year" in Internetworld's prestigious ranking, "Best Right Now" by movie magazine Ingmar, and "Site of the Month" by PC För Alla.
(Privately Held; 11-50 employees; Online Media industry)
September 2003 — November 2005 (2 years 3 months)
Worked as a Art & Motion Director. Also had some client/project management. We mostly did Online campaigns for advertising companies.
Perfect Fools is an award-winning collection of notoriously passionate and creative fools. We stop at (almost) nothing to deliver online campaigns and corporate websites that captivate your target audience, challenge expectations and get results.
More info: http://www.perfectfools.com
(Privately Held; 1-10 employees; Design industry)
July 1997 — August 2003 (6 years 2 months)
Started this company with my brother (Pål Brattberg) and 2 other friends (Christian Wilsson & Filip Gyllensvaan).
Clients include: Strix Television, Lowe Tesch, SAAB, Perfect Fools, Coca-Cola, Spray
(Privately Held; 11-50 employees; Design industry)
February 1999 — November 2002 (3 years 10 months)
Famestudios AB was founded in 2000 and is a consulting company within digital events, internet and mobile technology. One or our core expertise areas is to create efficient client relations online (target market communication) for the entertainment and events industry. We work within three main areas: Digital Events, Online, Mobile.
(Public Company; 501-1000 employees; RAZF; Online Media industry)
February 1999 — August 1999 (7 months)
Position in Razorfish HQ, NYC
Razorfish was a strategic digital communications company with offices in Hamburg, Helsinki, London, Los Angeles, New York, Oslo, San Francisco and Stockholm. Razorfish provided Digital Change Management, SM strategy, design, and technology services to leading companies and organizations across the world. Razorfish clients included Charles Schwab, Nokia, IBM, Microsoft, and The Smithsonian Institution.
Diploma , Design Workshop , 2001 — 2001
From May 27 to May 30, 40 hand-picked digital talents from around the globe attended the Project 40 design workshop at the Hyper Island School of New Media Design in Karlskrona, Sweden.
More info: http://www.adobe.com/uk/web/features/project40/
KY (AVET) , Digital Media , 1998 — 2000
About Hyper Island
Hyper Island started in 1995 when Jonathan Briggs, David Erixon and Lars Lundh met during a project involving a CD-rom production. They soon realized the increasing need of a different kind of education involving industry based learning, for the growing new media industry. The first long term program at Hyper Island started in Karlskrona 1996 with 32 students.
Since the start in 1996, the methodology of Hyper Island has been a true success. Today, Hyper Island runs the long term programs Digital Media (in Stockholm and Karlskrona), Interactive Art Director (Stockholm) and Motion Graphics Designer (Karlskrona). In total over 260 students study full time at Hyper Island each year.
Diploma , Graphic Design & Communication , 1998 — 1999
A Brief History of Berghs
Ever since being founded nearly seventy years ago, Berghs has been in the forefront of training advertisers and communicators in Sweden. Its constant evolution as a school of advertising and marketing has both reflected and spearheaded important developments within the communication industry.
1995 — 1998
Design, Snowboarding, Quadracing, New Technology, Gadgets, Girlfriend, Photography, Typography
Founder of Fetflash, Co-founder of Fetform
Cannes Lion
(Shortlisted, 1 Silver, 2 Bronze)
Eurobest
(1 Gold, 1 Bronze)
Cresta Awards
(Grand Prix, Finalist)
The Swedish Golden Egg Awards (Guldägget)
(1 Gold, Finalist, Diploma)
Clio Awards
(1 Silver, 1 Bronze, Shortlisted)
One show Interactive
(1 Silver, 3 Merit)
100-wattaren
(1 50-watt, Shortlisted)
FlashForward - Flash Film Festival
(1 Gold, 1 Silver, 3 Finalist)
FWA (Favourite Website Awards)
(3 Site of the month)
(4 Site of the day)
FITC (Flash In The Can)
(1 Gold)
Resume (Campaign of the month)
(1 Gold, 1 Silver, Several finalists)
Epica Awards
(1 Gold, 3 Bronze)
Big Won Report
2008: "Get Out And Play" campaign for Nokia is the number one international campaign across all categories for Sweden.
Macromedia Site of the Day
Cap & Design
(Best Student)
Featured in several books and Magazines