
User Experience Designer at BatchBlue Software
Providence, Rhode Island Area

User Experience Designer at BatchBlue Software
Providence, Rhode Island Area
User Experience Designer Adam Darowski provides user interface and user experience support for BatchBlue. An open-standards, open-source, and open-communication advocate, he strives to produce software that stays out of the way and allows users to simply get things done.
User Interface Design, User Experience Design, Web App Development, Web Standards, WordPress
(Privately Held; 1-10 employees; Internet industry)
May 2007 — Present (1 year 1 month)
As part of technical team, design user interfaces and implement front-end XHTML and CSS for small business-focused web applications. As part of communications team, design, implement, and maintain company web site and blog. Contribute to company blog, writing about a variety of technology topics. Work closely with users through customer service forums and usability testing to ensure the product helps the user reach their goals.
(Privately Held; 51-200 employees; Research industry)
August 2003 — May 2007 (3 years 10 months)
Devised and implemented technological approaches for web and desktop applications using latest web and multimedia standards and trends. Developed user interfaces, designed user interactions, and integrated multimedia elements to create engaging, usable software for government and commercial customers. Led team of four diverse designers and developers while acting as part of a two person product management team (implementation side) for a multimedia training application.
(Privately Held; 11-50 employees; E-Learning industry)
May 2000 — May 2003 (3 years 1 month)
As Interface Designer, worked as a member of the interface and usability team for educational web sites and applications. Responsible for storyboarding new projects and creating functional demos for potential new projects which included graphics, audio, and video production. As Production Coordinator, developed the production process for multiple large-scale projects and led production teams of up to a dozen employees.
BFA, Visual Design (Photographic/Electronic Imaging), 1996 — 2000
Was campus representative for Apple Computer from March 1999 to May 2000. Designed brochures and other media for campus events and in-store specials. Organized company and campus promotions while spreading Apple evangelism.
web standards, microformats, social media, baseball, baseball simulation, music
Providence Geeks