CEO,Zatun [5600+ LinkedIn connections]
India
CEO,Zatun [5600+ LinkedIn connections]
India
Over 6 years of experience in the video game industry and more than 9 years of experience in the 3D Industry.
Established Zatun, a videogame development and a games outsourcing company developing fun, immersive and engaging games while providing video game art services to game developers and publishers worldwide.
Zatun is also a licensed Apple iPhone developer and is meanwhile we are working on our 2D action arcade game “The Legend of Vraz”.
Video Game Development
-Game Design and Game Development
-Casual Game Development
Video Game Outsourcing
-Concepts
-Low Polygon and High Polygon Modeling (Characters, Environments, Props, Vehicles, Weapons)
-UV Mapping |Texturing | Normal Mapping
-Character and Assets animation
-Online Games | Casual Games Art Packages
Managerial
-Game Producer
-Business Development
-Client Relationship
-Team Creation and Management
-Project Management
(Computer Games industry)
October 2006 — Present (3 years 2 months)
(Public Company; UBI; Computer Games industry)
September 2004 — June 2006 (1 year 10 months)
Projects worked on:
Rainbow Six: Lockdown (XBOX)
Splinter Cell: Double Agent (PS2)
Prince of Persia: The Two Thrones (PS2)
Farcry: Predator (XBOX 360)
Rainbow Six: Vegas (XBOX 360)
(Self-Employed; Arts and Crafts industry)
May 2004 — August 2004 (4 months)
Freelanced for various clients including EA in the video game industry.
(Privately Held; Consumer Services industry)
September 2003 — May 2004 (9 months)
-Created and managed websites for an e-commerce company which had its presence in more than 25 locations across the globe.
-Created 3d web graphics of various products in VRML and viewpoint format for online purposes.
-Optimized websites using SEO (Search Engine Optimization) and had 4 websites on the first page of Google for over 6 months.
(Public Company; Pharmaceuticals industry)
October 2002 — March 2003 (6 months)
- Game Designer/ 3D Modeler / Texture Artist for a PC Cricket Game.
-Created Main Interface/ Menus /HUD for the Game in the ‘Auran’ Game engine.
Diploma in 3d Animation And Effects , 2001 — 2002
Diploma in Information Technology , 1999 — 2001
Advanced Diploma in Multimedia , 1998 — 2001
Pre-Diploma in French , 1998 — 2000
1984 — 1998
traveling, videogames, reading, new technology, skydiving, cinema, architecture, digital photography
IGDA, CGA, NASSCOM (INDIA)