Aaron Clifford

Computer Games Developer - 3D art

London, United Kingdom

Current
  • Environment art at Steampunk Studios
  • Freelance level designer at self employed (Self-employed)
Past
Education
  • Waltham Forest College
Connections
22 connections
Industry
Computer Games
Websites

Aaron Clifford’s Summary

Currently looking for work in the games industry as a 3D artist. I work very well with a team and individually when needs be, I am looking for position in which I can use the skills I have obtained through education, work and free time where I can be artistic and creative. I am primarily looking for a stable, full-time position but also willing to work under freelance/contracting or part-time positions.

Aaron Clifford’s Specialties:

3D art
2D/texture art

The designing and creating of computer game and other real-time art.

Tools:
Autodesk 3D Studio Max 8-2009
Luxology Modo 1-302
Newtek LightWave 7-9.5
Photoshop 7-CS4 (11)

Skills:
Low and high-poly 3D modelling
UVW mapping/unwrapping
Realistic texturing utilising next-gen shaders and techniques.
Able to work with heavily stylised art direction.

Experienced with various 3D game engines.


Aaron Clifford’s Experience

  • Environment art

    Steampunk Studios

    (Computer Games industry)

    May 2007Present (2 years 3 months)

    Unannounced platformer (Xbox 360/Playstation 3).

    Modelling and texturing stylised environment objects and background creatures for use in the vibrant game world.
    Working with stylised art direction.

  • Freelance level designer

    self employed (Self-employed)

    (Self-Employed; Myself Only; Computer Games industry)

    June 2006Present (3 years 2 months)

    I'm contracted to create in-game art assets and enviroments for computer games and other real-time applications.

  • Lead Level Designer

    VooDooFusion Studios

    (Privately Held; 1-10 employees; Internet industry)

    April 2004December 2006 (2 years 9 months)

    CONFLICT: Omega
    Voodoo Fusion Studios

    Lead level designer 3D and 2D artist..

    - Leading a team of 15, consisting of Texture Artists, 3D Modellers and Level Artists.
    - Designing and optimising original 3D game environments.
    - Liaising with the Project Manager on development decisions and progress.
    - Liaising with other team leaders on game development issues as and when they arise.
    - Managing the development of game materials and shaders, such as Normal maps, Bump Maps, Cube Maps, Enviroment Maps, Specular Maps, Emissive maps and their script.
    - Providing team members with materials and tutorials to enable them to complete tasks.


Aaron Clifford’s Education

  • Waltham Forest College

    E-Media digital art and animation 20042005


Additional Information

Aaron Clifford’s Websites:

Aaron Clifford’s Interests:

Other than digital art and game development, I spend my free time on the basketball court, I have been playing for over 2 years now and keen to persist. Also one of my main passions is Airsoft. Very keen gamer, playing games on most consoles and PC through all genres and categories. I particularly enjoy the immersive nature of a good action title preferably from a first person perspective in other words an “FPS”, whilst also greatly enjoying the test of adventure games and the hours of entertainment from arcade and sport titles.


Aaron Clifford’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • job inquiries
  • expertise requests
  • reference requests
  • getting back in touch

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