Computer Games Developer - 3D art
London, United Kingdom
Computer Games Developer - 3D art
London, United Kingdom
Currently looking for work in the games industry as a 3D artist. I work very well with a team and individually when needs be, I am looking for position in which I can use the skills I have obtained through education, work and free time where I can be artistic and creative. I am primarily looking for a stable, full-time position but also willing to work under freelance/contracting or part-time positions.
3D art
2D/texture art
The designing and creating of computer game and other real-time art.
Tools:
Autodesk 3D Studio Max 8-2009
Luxology Modo 1-302
Newtek LightWave 7-9.5
Photoshop 7-CS4 (11)
Skills:
Low and high-poly 3D modelling
UVW mapping/unwrapping
Realistic texturing utilising next-gen shaders and techniques.
Able to work with heavily stylised art direction.
Experienced with various 3D game engines.
(Computer Games industry)
May 2007 — Present (2 years 3 months)
Unannounced platformer (Xbox 360/Playstation 3).
Modelling and texturing stylised environment objects and background creatures for use in the vibrant game world.
Working with stylised art direction.
(Self-Employed; Myself Only; Computer Games industry)
June 2006 — Present (3 years 2 months)
I'm contracted to create in-game art assets and enviroments for computer games and other real-time applications.
(Privately Held; 1-10 employees; Internet industry)
April 2004 — December 2006 (2 years 9 months)
CONFLICT: Omega
Voodoo Fusion Studios
Lead level designer 3D and 2D artist..
- Leading a team of 15, consisting of Texture Artists, 3D Modellers and Level Artists.
- Designing and optimising original 3D game environments.
- Liaising with the Project Manager on development decisions and progress.
- Liaising with other team leaders on game development issues as and when they arise.
- Managing the development of game materials and shaders, such as Normal maps, Bump Maps, Cube Maps, Enviroment Maps, Specular Maps, Emissive maps and their script.
- Providing team members with materials and tutorials to enable them to complete tasks.
E-Media digital art and animation 2004 — 2005
Other than digital art and game development, I spend my free time on the basketball court, I have been playing for over 2 years now and keen to persist. Also one of my main passions is Airsoft. Very keen gamer, playing games on most consoles and PC through all genres and categories. I particularly enjoy the immersive nature of a good action title preferably from a first person perspective in other words an “FPS”, whilst also greatly enjoying the test of adventure games and the hours of entertainment from arcade and sport titles.