
Animation Consultant and Contractor
Portugal

Animation Consultant and Contractor
Portugal
More than 18 years of experience in the multimedia and graphics world. From those, the last 14 were dedicated to 3D animation and special effects. I have worked in most things that required graphics, from print ads to corporate and TV flying logos, from children animated series to game intros and feature film special effects.
My main interest lies in particle simulation and VFX and I feel I have a growing interest on lighting and compositing lately, I'm not sure what the future holds but I always hope for something big!
Particle effects and simulation (explosions, smoke, smoke trailes, dust, liquid simulation, etc), lighting.
(Animation industry)
March 1995 — Present (14 years 5 months)
Several projects as freelancer, from logo work to architecture previsualization, character animation and special effects. Proficient in all aspects of 3D work: Modeling, texturing, rigging, animating, simulation, lighting, motion tracking and compositing.
(Privately Held; 11-50 employees; Animation industry)
November 2006 — January 2007 (3 months)
Special Effects for 3D cinematic production for dome projection (360º dome). Lava, smoke, dust, vapor, etc
(Animation industry)
2002 — 2007 (5 years)
(Privately Held; 11-50 employees; Animation industry)
January 2005 — March 2005 (3 months)
Special effects for game intro: rocket smoke trails, explosions, dynamic hard-body simulations.
Lighting and compositing for animated series.
(Privately Held; 1-10 employees; Animation industry)
October 2002 — March 2004 (1 year 6 months)
-Responsible for all rigs for a children animated series (all characters and vehicles).
-All particle simulation and special effects.
-Some character modeling and texturing
-Animation of several shots.
-Environment/location modeling
-Rigging and mixing mocap animation with keyframe animation
-Lighting of several episodes
(Privately Held; 11-50 employees; Animation industry)
September 2000 — December 2000 (4 months)
Particle animation of dust and polen, simulation of several effects.
Motion capture cleaning and extra animation.
(Animation industry)
1997 — 1999 (2 years)
(Public Company; 201-500 employees; Information Technology and Services industry)
July 1993 — September 1995 (2 years 3 months)
System analysis and programming.
Bachelor , Computer Science , 1989 — 1992