
Community and Social Media Evangelist
Philippines

Community and Social Media Evangelist
Philippines
Web & Community Developer
Corporate Analyst for the (Online) Gaming Market
Community Manager and GameMaster, highly competitive and experienced
WebMaster - coding under XHTML 1.0 Strict and CSS Level 2.1; as well as the latest, HTML5 and CSS Level 3.
Guild Founder
Researcher
Web Content, Customer Relations, Public Relations, Community Manager, PR Contacts, Game Market Knowledge, Organization Management, Researcher, Analyst
(Writing and Editing industry)
October 2007 — Present (2 years 2 months)
http://aseanclan.blogspot.com
(Computer Games industry)
December 2003 — Present (6 years )
http://gameshogun.ws
(Online Media industry)
December 2003 — Present (6 years )
A personal website and a blog.
http://laibcoms.asia
(Computer Games industry)
May 2008 — August 2008 (4 months)
Community Developer for EagleGame's HighStreet 5.
(Privately Held; 51-200 employees; Computer Games industry)
March 2007 — May 2008 (1 year 3 months)
In charge of the website and community content and development.
See: http://iplayasia.com/; http://lineage2.iplayasia.com/; http://lineage2.iplayasia.com/boards/; http://guildwars.iplayasia.com/; http://guildwars.iplayasia.com/boards/
(Non-Profit; 1-10 employees; Online Media industry)
September 2004 — March 2007 (2 years 7 months)
A Philippine fansite dedicated to providing Philippine-based and Filipino gamers a community to discuss and interact with their fellow gamers and get updated information fast and informative.
(Non-Profit; 1-10 employees; Online Media industry)
September 2004 — March 2007 (2 years 7 months)
A Philippine fansite dedicated to providing Philippine-based and Filipino gamers a community to discuss and interact with their fellow gamers and get updated information fast and informative.
(Non-Profit; Internet industry)
January 1998 — March 2007 (9 years 3 months)
Administrator of an Online Community.
(Non-Profit; 51-200 employees; Civic & Social Organization industry)
January 2003 — August 2006 (3 years 8 months)
Equivalent to CEO & President. The grand/overall leader of the non-profit community/social organization "Holy Order of the Light", putting proper use and responsible gaming in the lives of its members.
(Privately Held; 51-200 employees; Computer Games industry)
July 2005 — June 2006 (1 year )
A person in-charge of understanding the trends, pulse and current market status and customers taste as well as in keeping updated with the competitors plans and events.
(Privately Held; 51-200 employees; Computer Games industry)
July 2005 — June 2006 (1 year )
Tester of new games the company may acquire for distribution in the local or regional (online) gaming market.
(Privately Held; 51-200 employees; Computer Games industry)
November 2004 — June 2006 (1 year 8 months)
Keeping the company up-to-date of the competition by gathering intelligence through networks and other medium.
(Privately Held; 51-200 employees; Computer Games industry)
September 2004 — June 2006 (1 year 10 months)
Handling and managing the overall Forum Management and Backend of the company's forums.
(Privately Held; 51-200 employees; Computer Games industry)
May 2004 — June 2006 (2 years 2 months)
Handles the research about games, the community and future games and market pulse.
(Privately Held; 51-200 employees; Computer Games industry)
January 2005 — June 2005 (6 months)
A person who handles and manage the community or customers of a company and/or a Massively Multiplayer Online Game.
(Privately Held; 51-200 employees; Computer Games industry)
May 2004 — December 2004 (8 months)
A person who manages a Massively Multiplayer Online Game, a "customer representative" inside a game, and an "event manager" inside and outside of a game.
(Privately Held; 51-200 employees; Computer Games industry)
April 2004 — December 2004 (9 months)
Testing bugs or errors in a game for reporting and confirmation with the developers.
(Privately Held; 51-200 employees; Computer Games industry)
September 2003 — May 2004 (9 months)
Testing bugs or errors in a game for reporting and confirmation with the developers.
(Privately Held; 51-200 employees; Computer Games industry)
June 2003 — May 2004 (1 year )
A person who manages a Massively Multiplayer Online Game, a "customer representative" inside a game, and an "event manager" inside and outside of a game.
(Non-Profit; 11-50 employees; Computer Games industry)
December 1997 — June 1999 (1 year 7 months)
A person who manages a MUD or Multi-User Dungeon - the first type of online gaming before the advent of MMOG or Massively Multiplayer Online Game - a "customer representative" inside a game, and an "event manager" inside and outside of a game.
BS , Sociology, IT, Computer Science, PHP, mySQL, Bug Tester, New Technologies , 1999 — 2000
From hereon, I pursued my field of study, and switched to Web Development and Community Management.
As I am self-studying, many of the fields I chose, I am still continually learning and updating myself with the latest technologies and web development tools and methods.
Once I am satisfied, I plan on taking the Philippines' Department of Education Bachelor examination for self-studying individuals.
BSCS , Computer Science , 1998 — 1999
Left the university due to family problems.
BSMath , Mathematics , 1997 — 1998
Got exempted from most of my subjects during the mid-term examinations.
Left the university to pursue my personal choice which is Computer Science and IT.
Anime, Games, New Technology, Leadership, Management, Sociology, Astronomy, Neurology, Science, Computers
Jesus Christ To God Be The Glory Church International, Inc.
Best Conduct, Best in Computer, Philippine National Champion for M/Set Nationwide Computer Competition, Best in Math, Best in Science, Best in Chemistry, Best in Physics