
Technologist
Greater Seattle Area

Technologist
Greater Seattle Area
10 more...
Software technology development and/or management.
Systems programming, systems architecture, technology development, team building and management, experience as first, second and third level manager in fast growing companies.
(Privately Held; 51-200 employees; Computer Software industry)
October 2005 — Present (4 years 3 months)
Writing multi-threaded, restartable, dynamically updatable, high performance, scalable, internet-resilient, bug free server code for the MMO Guild Wars.
(Computer Software industry)
2005 — Present (4 years )
Writing multi-threaded, restartable, dynamically updatable, high performance, internet-resilient, bug free server code for the MMO Guild Wars.
Ph.D. , Software Engineering and Computer Science , September 1981 — July 1986
September 1973 — July 1977
Ragtime Piano
IEEE, ACM, GI
National Merit Scholarship Finalist, Corona del Mar High School, 1977
Graduated cum laude, University of California, Irvine, 1981
Juror, Milia d’Or Multimedia Awards, Cannes, France, 1996
Adrenium Studio nominated "Rookie Studio of the Year", Game Developers Conference, 2002