
Freelance 3D Generalist
Greater New York City Area

Freelance 3D Generalist
Greater New York City Area
1st Avenue Machine :: Tronic Studio :: GuerillaFX :: EyeballNYC :: Transistor Studios :: Big Spaceship :: SyrupNYC :: Perfect Fools :: Somersault :: HelloDesign :: Tribal DDB NY :: MRM Worldwide :: World Leaders Entertainment :: Digitaria :: High Voltage Studios :: Dreamation Studios
3D Studio Max :: Character Studio :: VRay :: Zbrush :: Mudbox ::
Modeling, animation, texture, lighting and rendering
Photoshop, After Effects and Flash
(Privately Held; Marketing and Advertising industry)
February 2009 — Present (10 months)
(Animation industry)
January 2008 — August 2009 (1 year 8 months)
::Broadcast Work::
- TBA (2009)
- HP Spots #1, #2 (2008)
- Autotrader Spot #1, #2, #3 (2008)
- pitches
(Public Company; IPG; Marketing and Advertising industry)
May 2009 — June 2009 (2 months)
(Animation industry)
May 2009 — May 2009 (1 month)
Ketel One Banner
- Liquid simulations/Models/Lighting/Texture/Shade/Renders
(Privately Held; Marketing and Advertising industry)
February 2006 — April 2009 (3 years 3 months)
Creating 3D models/animations/assets for videos and websites for Hollywood movies and product branding -
30 Days of Night: Online game (characters/animation/shading/lighting/renders)
Spiderman 3: Ultimate Challenge game (characters/animation/shading/lighting/renders)
Royal Caribbean: Hungry suitcase site - 3D rooms and objects
GrindHouse site: (teaser/main site) 3D theater and weapons
Ghost Rider site: (teaser site) 3D interface and Main Game and mini-game
Casino Royale site: 3D game and game intro interface
(Privately Held; Design industry)
October 2008 — February 2009 (5 months)
- Callaway Golf "Hit it Pure" interactive game
- 3D models/animation transitions for a site
(Animation industry)
October 2007 — January 2009 (1 year 4 months)
Checkers commercials - 3
(Privately Held; 11-50 employees; Animation industry)
January 2007 — October 2008 (1 year 10 months)
::BROADCAST WORK::
Cartoon Network (2008)
Bioshock commercial for XBox360 - United States & Europe (2007)
Microsoft Sync - Spot #1 United States (2007)
Mountain Dew Air - Japan (2007)
The Source - Canada (2007)
(Animation industry)
May 2008 — July 2008 (3 months)
EA game "DeadSpace" online 3D cinematic & site
(Animation industry)
December 2007 — June 2008 (7 months)
3D Studio Max Generalist ::
Animation // Modeling // Dynamics
"SpecOps" game cinematic for Take Two
(Animation industry)
2007 — 2007 (less than a year)
(Privately Held; Design industry)
May 2006 — May 2007 (1 year 1 month)
Taylormade
Qualcomm
Smallville - WarnerBros and Toyota Yaris online Campaign (3D car interaction)
(Privately Held; 11-50 employees; Design industry)
January 2006 — January 2007 (1 year 1 month)
Created 3D content for visual effect and user interactivity for Flash-based games and site appeal.
(Privately Held; 51-200 employees; Animation industry)
March 2005 — November 2005 (9 months)
3D Game Artist creating Characters, Environments and Animations
Charlie and the Chocolate Factory - PS2, Xbox, and GameCube
50 Cent: BulletProof - PSP :: Main modeler
(Privately Held; 11-50 employees; Animation industry)
August 2003 — January 2005 (1 year 6 months)
TV series pilot: 'The Muglugs'
TV series pilot: 'Down Under'
TV series pilot: 'Spaced Out'
BFA , Time Arts , 1997 — 2002