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Negotiation Simulation and War Gaming
I have started the first Linkedin-group about Negotiation War Games. The group has been created to discuss and relay information...
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San Antonio, Texas area June 30-July 1, 2012
If you will be in the San Antonio, Texas area June 30-July 1, 2012 and you are willing and able to help, FBLA-PBL (www.fbla-pbl.org) aka...
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Are you creating or publishing serious (applied, persuasive,...
If so, please take ten minutes of your time to answer our...
Applied Games research -
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A Nespresso advergame, what else?
Are you a caffeine addict? Have you always dreamed of being on the front cover of Nespresso magazine? Have you always wanted to replace...
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Call for Speakers LEANKANBAN France
Hi all, The association Lean Kanban France is calling for speakers...
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Jeuxserieux.fr becomes seriousgameblog.com... and everything gets...
Maybe you have noticed that since our website has been displaying its...
L'actualité du serious game
Most Popular Discussions

New research published in peer-reviewed scientific journal PLoS ONE demonstrates that specially designed games can boost positive psychology
Wanted to share this information with the group as, although has a specific focus, does show the influences that serious games can have ...
New research published in peer-reviewed scientific journal PLoS ONE demonstrates that specially designed games can boost positive psychology Redwood City, CA (PRWEB) March 19, 2012 In news that could shift how game...

GAMEON'2012 The 13th annual Simulation and AI in Games Conference University of Malaga Malaga, Spain November 14-16, 2012 Games Development Methodology Game Theory/Multi-Agent Systems Artificial Intelligence Learning and...

…and thus serious games emerged
How was the designation serious game born? What were the first games to be called thusly? Who are the pioneers? If you thought that ...

Online game as means of acquisition foreign language(s) like one's native one
Hi all,
In my opinion, nowadays there is still topical problem concerning “learning” foreign language in spite of presence of great ...

Please play by the (group) rules folks
We've managed to keep this group remarkably free from spam, scams and spurious shams so far. Can I respectively request that members ...

STEMware: Zombie Plague public test version released!
Zombie Plague is the inaugural software program from the STEMware™ NSF project at UC Davis that unites partners from science and ...
Welcome to the Partnership for Biotechnology and Genomics Education pbge.ucdavis.edu
Partnership for Biotechnology and Genomics Education, equipment loan, lab protocols and 3D serious games for high school teachers and...

What makes an effective educational game? We are looking for people willing to participate in a 30 minute interview about the educational...
Game Designers and Game Experts:
What makes an effective educational video game? The Purdue Center for Serious Games would like your ...

Training while playing?
....What we know is that there’s controversy in the matter, but what we can assure is that there’s been an increase in corporate virtual ...

ATTENTION: Teachers w/ 5 yrs. teaching experience & have used the same serious game for at least two different academic terms.Christopher...
Are you or do you know teachers using immersive "serious" games, or games that go beyond a drill-and-practice approach to student ...

Next Games for Health Conference Keynotes Set...
The Eighth Annual Games for Health Conference begins on June 12, 2012 at the Hyatt Harborside Hotel in Boston, MA.
Our keynotes are ...

Games and aggression: Is it always a bad thing? pamkato.wordpress.com
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Make gaming part of learning
This is a useful roadmap to instructionally relevant ways to use games in your learning efforts. How have you been incorporating games?
Mapping Game Challenges to the Taxonomy of Educational Objectives by Stephen Tang and Martin Hanneghan learningdesigners.com
Click the title of the post to read the full article by Stephen Tang. Play and challenges are important elements in a game design. It distinguishes games from technology demos. In game-based learning, play and challenges need to be designed with pedagogy in mind to clearly separate games for learning from the usual games for entertainment. In this article, we map types of game challenges onto the
