TidePowerd is:
Making programming for GPUs quicker and easier via the .NET platform.
Our goal is to reduce the learning curve and development time associated with programming for
Graphics Processor Units (GPUs) by allowing developers to write optimized code to GPUs using
high-level (.NET-based) languages they are familiar with (C#, F#, VB.NET, etc…).
GPU .NET:
Our flagship product contains a runtime and compiler integrated into Visual Studio that dynamically
generates (JIT-compiles) hardware vendor-specific device code. This means developers only need
to write their program once, and it will run on different graphics hardware without the need
to re-write. If there is no GPU in the system, the program will fall-back to regular .NET on the CPU.
It interoperates directly at the device driver level, not through proprietary compilers or SDKs,
allowing the user to achieve much more flexibility than with other tools.
Visit our website:www.tidepowerd.com to find out more, and don't forget to follow us on twitter: @tidepowerd
Specialties
GPGPU, .NET, supercomputing, c#, CUDA, GPU, Visual Studio, HPC, compilers, f#