Phantom Compass is a highly experienced game production company and contributor to a number of award-winning and award-nominated projects. Our core team of six provides multi-platform content and technology expertise spanning television, web, desktop computing and videogame consoles. We offer consultation, full production services, and create proprietary games for digital distribution.
Founded in 2008, Phantom Compass has originated, designed, and developed many casual games for TV-industry clients and partners. Today, the company’s active production slate includes an original iPhone game for iTunes AppStore distribution, an original educational game for Windows/Mac computers, and an arcade game built on the XNA framework for Xbox 360.
Specialties
game ideation, game design, game software development, game content creation, game security, game consultation
New hires at Phantom Compass
Phantom Compass Activity on LinkedIn
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Phantom Compass Phantom Compass is making several Ontario appearances this week. Catch David Evans, director of our upcoming XBLIG game at Tuesday's "Hello My Game Is" event in London where he'll be revealing some details about the project. David's partner in crime, and our producer, Ericka Evans will be a guest at the Niagara edition of "Canada 3.0 The National Tour" this Thursday where she'll be available to chat about our company and projects. Finally, company founder Tony Walsh will be at the AGM for WorkInCulture (aka Cultural Careers Council Ontario) on Wednesday afternoon in downtown Toronto. -
Phantom Compass has a new Art Director
James S. Allan is now Art Director
