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Nick M.

Web Development - USA

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Does anyone play Age of Mythology?

Given the amount of questions asked here about Second Life and it's value as a potential marketing / training tool...

Does playing AoM contribute to training ones Managerial skills?

Or is it just what the classic game of chess would have been, had they the technology to fashion a game of this magnitude, way back then?

Web Resources: http://en.wikipedia.org/wiki/Age_of_Mythology

posted July 20, 2008 in Computer Networking, Project Management | Closed

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Gary D.

Director of PMO | Leadership Strategies Coach

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I LOVE AoM, as does my 5 (almost 6) year old. We actually play a LAN game against several computer opponents, with the two of us acting as a team.

The strategies necessary to win AoM, or any of these types of games could lead to better management skills, I suppose. It certainly helps one think in terms of resource management, territory, defenses, agression, etc.

For example, you cannot just build your town centers in any random location, as there a set number of town center templates throughout the map, so you have to think in terms of which town cetner is the best, strategically, to expand your population.

You also have to gather resources to build buildings, people, warriors, walls, etc. It's a great resporesentation of the whole "guns or butter" dicodomy. If you spend too little on upgrades, your warriors may be out classed in battle., however; if you don't spend any of your resources on upgrading your civilization as a whole, you'll be extremely limited in what kind of warriors are even available to you.

I do think this is sort of a modern representation of chess, except that it's more complex in some areas, and yet less complex in others.

If you're seriously looking to improve someone's managerial skills, I would HIGHLY recommend Capitalism II, from UbiSoft. It's one of the best business simulation games ever created and requires you to draw on several business/managerial skills in order to play it sucessfully.

posted July 20, 2008

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James H.

Friends of Ireland

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Playing always help's, but doing is better...

james hayes

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posted July 20, 2008

Karl M.

Creator at Message to Earth

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Hey Nicky,

Been a while since I conquered that beast :)

Thoroughly enjoyed the game, plus the expansion, and really hope AOM2 is made. In terms of developing my managerial skills?? Not sure :)

I do believe that we are seeing a change in computer games/gaming. I feel that because the market is so large, and predicted to continue growing, games will have a bigger impact on our lives. This may be as a training method, exercise oriented (as Wii fit is showing) and perhaps better socially.

People learn better when they are having fun, and I am pretty sure my early bashes at SimCity helped me to understand budgeting etc - or at least the concept of it. Needless to say such games as Civilisation also helped to educate me on history, politics and war.

Computer games haven't been properly monetized yet though, I expect to see cross product collaboration, i.e. games promoting products/services in the future. It might be as simple as seeing a Coca Cola billboard in a game. Perhaps even acting like a sort of yellow pages of the future perhaps? I think we are now at a crucial change in computer gaming, almost a GAME 2.0, where the way we interact with games is changing, and our expectations too, not to mention the impact of next gen consoles for graphics. Cheers

www.iamthemole.com

posted July 20, 2008

Vikram D.

Software Engineer at Hortonworks

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Well, I think the collection of games of the type of Age of Empires, Age of Mythology, Rise of Nations - contribute in tuning the mind to accept multiple challenges at the same time. Is strategy intensive with an eye on dynamic (war) and static (economic) requirements. I think it promotes multi-tasking, if you consider that an aspect of management [:)]

posted July 24, 2008